Player action timeout - display is working, function still missing.

This commit is contained in:
lotodore
2007-06-07 23:24:22 +00:00
parent fb274284f5
commit 9a29830532
12 changed files with 65 additions and 36 deletions
+2
View File
@@ -87,6 +87,8 @@ void GuiWrapper::flipHolecardsAllIn() { myW->signalFlipHolecardsAllIn(); }
void GuiWrapper::nextRoundCleanGui() { myW->signalNextRoundCleanGui(); }
void GuiWrapper::meInAction() { myW->signalMeInAction(); }
void GuiWrapper::startTimeoutAnimation(int playerId, int timeoutSec) { myW->signalStartTimeoutAnimation(playerId, timeoutSec); }
void GuiWrapper::stopTimeoutAnimation(int playerId) { myW->signalStopTimeoutAnimation(playerId); }
void GuiWrapper::logPlayerActionMsg(string playerName, int action, int setValue) { myLog->signalLogPlayerActionMsg(QString::fromUtf8(playerName.c_str()), action, setValue); }
void GuiWrapper::logNewGameHandMsg(int gameID, int handID) { myLog->signalLogNewGameHandMsg(gameID, handID); }