Player action timeout - display is working, function still missing.

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lotodore committed 2007-06-07 23:24:22 +00:00
1 parent fb274284f5
commit 9a29830532
12 files changed
+65 -36

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@@ -80,6 +80,8 @@ public:
void nextRoundCleanGui();
void meInAction();
void startTimeoutAnimation(int playerId, int timeoutSec);
void stopTimeoutAnimation(int playerId);
void logPlayerActionMsg(std::string playerName, int action, int setValue) ;
void logNewGameHandMsg(int gameID, int handID) ;