Player action timeout - display is working, function still missing.
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@@ -57,9 +57,9 @@ void MySetLabel::nextTimeOutAnimationFrame() {
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update();
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}
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else {
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stopTimeOutAnimation();
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//callback
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myW->userActionTimeOutReached();
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stopTimeOutAnimation();
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// no callback is called here.
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// the server initiates any action required.
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}
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}
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