fixes 20/40 bug

This commit is contained in:
doitux
2007-05-03 22:44:08 +00:00
parent d5bc78813d
commit 9a717fb0c2
3 changed files with 79 additions and 57 deletions
+2 -2
View File
@@ -108,6 +108,7 @@ Game::~Game()
void Game::startHand()
{
int i;
// eventuell vorhandene Hand löschen
@@ -119,7 +120,7 @@ void Game::startHand()
actualHandID++;
// smallBlind alle x Runden erhöhen
if(actualHandID%(startHandsBeforeRaiseSmallBlind+1) == 0) actualSmallBlind *= 2;
if(actualHandID%(startHandsBeforeRaiseSmallBlind+1) == 0) { actualSmallBlind *= 2; }
//Spieler Action auf 0 setzen
for(i=0; i<MAX_NUMBER_OF_PLAYERS; i++) {
@@ -140,7 +141,6 @@ void Game::startHand()
// Hand erstellen
actualHand = myFactory->createHand(myFactory, myGui, actualBoard, playerArray, actualHandID, startQuantityPlayers, actualQuantityPlayers, dealerPosition, actualSmallBlind, startCash);
//GUI bereinigen
myGui->nextRoundCleanGui();