Fixing some ASN.1 related bugs. Playing a game works now, but there is still an issue when the lobby is started after the game.

This commit is contained in:
lotodore
2009-08-03 20:42:32 +00:00
parent 82ebd318d0
commit 9a8f2ae01a
6 changed files with 32 additions and 13 deletions
+3
View File
@@ -21,6 +21,7 @@
#ifndef _NETPACKET_H_
#define _NETPACKET_H_
#include <string>
#include <list>
#include <third_party/asn1/PokerTHMessage.h>
@@ -57,6 +58,8 @@ public:
bool IsClientActivity() const;
std::string ToString() const;
static void SetGameData(const GameData &inData, NetGameInfo_t *outData);
static void GetGameData(const NetGameInfo_t *inData, GameData &outData);