First QML Steps with StartView and CreateLocalGameView

This commit is contained in:
Felix Hammer
2015-08-07 00:49:54 +02:00
parent 85611c6cdf
commit 9b1ad883a2
23 changed files with 808 additions and 180 deletions
+37 -6
View File
@@ -1,24 +1,30 @@
TEMPLATE = app
QT += core qml quick widgets
QT += core qml quick widgets svg
DEFINES += QML_CLIENT
INCLUDEPATH += \
src/gui/qml \
src/gui/qml/views
src/gui/qml/views \
src/gui/qml/components
DEPENDPATH += \
src \
src/gui/qml \
src/gui/qml/views
src/gui/qml/views \
src/gui/qml/components
RESOURCES += src/gui/qml/views/qml.qrc
RESOURCES += src/gui/qml/qml.qrc
# Additional import path used to resolve QML modules in Qt Creator's code model
QML_IMPORT_PATH = src/gui/qml/views/
QML_IMPORT_PATH = \
src/gui/qml/views/ \
src/gui/qml/views/startview/ \
src/gui/qml/views/createlocalgameview/ \
src/gui/qml/components
# Default rules for deployment.
include(src/gui/qml/views/deployment.pri)
include(src/gui/qml/deployment.pri)
HEADERS += \
src/gui/qml/qmlwrapper.h \
@@ -28,3 +34,28 @@ SOURCES += \
src/pokerth.cpp \
src/gui/qml/qmlwrapper.cpp \
src/gui/qml/views/startview/startview.cpp
unix:!mac {
# #### My release static build options
# QMAKE_CXXFLAGS += -ffunction-sections -fdata-sections
# QMAKE_LFLAGS += -Wl,--gc-sections
INCLUDEPATH += $${PREFIX}/include
QMAKE_LIBDIR += lib
!android{
LIBPATH += $${PREFIX}/lib /opt/gsasl/lib
LIB_DIRS = $${PREFIX}/lib \
$${PREFIX}/lib64 \
$${PREFIX}/lib/x86_64-linux-gnu \
$$system(qmake -query QT_INSTALL_LIBS)
}
android{
LIBPATH += $${PREFIX}/lib/armv5
LIB_DIRS = $${PREFIX}/lib/armv5
}
}
ANDROID_PACKAGE_SOURCE_DIR = $$PWD/android
contains(ANDROID_TARGET_ARCH,armeabi) {
ANDROID_EXTRA_LIBS =
}