sqlite-log: deleting unused parameters and implementing logging board cards

This commit is contained in:
floty
2011-02-27 16:34:39 +00:00
parent 22718fad46
commit 9c2dc64fbd
15 changed files with 72 additions and 94 deletions
+4 -4
View File
@@ -36,13 +36,13 @@ guiLog::guiLog(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(
myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
connect(this, SIGNAL(signalLogPlayerActionMsg(QString, int, int, int)), this, SLOT(logPlayerActionMsg(QString, int, int, int)));
connect(this, SIGNAL(signalLogPlayerActionMsg(QString, int, int)), this, SLOT(logPlayerActionMsg(QString, int, int)));
connect(this, SIGNAL(signalLogNewGameHandMsg(int, int)), this, SLOT(logNewGameHandMsg(int, int)));
connect(this, SIGNAL(signalLogNewBlindsSetsMsg(int, int, QString, QString)), this, SLOT(logNewBlindsSetsMsg(int, int, QString, QString)));
connect(this, SIGNAL(signalLogPlayerWinsMsg(QString, int, bool)), this, SLOT(logPlayerWinsMsg(QString, int, bool)));
connect(this, SIGNAL(signalLogPlayerSitsOut(QString)), this, SLOT(logPlayerSitsOut(QString)));
connect(this, SIGNAL(signalLogDealBoardCardsMsg(int, int, int, int, int, int)), this, SLOT(logDealBoardCardsMsg(int, int, int, int, int, int)));
connect(this, SIGNAL(signalLogFlipHoleCardsMsg(QString, int, int, int, int, QString)), this, SLOT(logFlipHoleCardsMsg(QString, int, int, int, int, QString)));
connect(this, SIGNAL(signalLogFlipHoleCardsMsg(QString, int, int, int, QString)), this, SLOT(logFlipHoleCardsMsg(QString, int, int, int, QString)));
connect(this, SIGNAL(signalLogPlayerLeftMsg(QString, int)), this, SLOT(logPlayerLeftMsg(QString, int)));
connect(this, SIGNAL(signalLogNewGameAdminMsg(QString)), this, SLOT(logNewGameAdminMsg(QString)));
connect(this, SIGNAL(signalLogPlayerWinGame(QString, int)), this, SLOT(logPlayerWinGame(QString, int)));
@@ -129,7 +129,7 @@ guiLog::~guiLog()
}
void guiLog::logPlayerActionMsg(QString msg, int playerID, int action, int setValue)
void guiLog::logPlayerActionMsg(QString msg, int action, int setValue)
{
switch (action) {
@@ -580,7 +580,7 @@ void guiLog::logDealBoardCardsMsg(int roundID, int card1, int card2, int card3,
}
}
void guiLog::logFlipHoleCardsMsg(QString playerName, int playerID, int card1, int card2, int cardsValueInt, QString showHas)
void guiLog::logFlipHoleCardsMsg(QString playerName, int card1, int card2, int cardsValueInt, QString showHas)
{
QString tempHandName;