sqlite-log: deleting unused parameters and implementing logging board cards
This commit is contained in:
@@ -36,13 +36,13 @@ guiLog::guiLog(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(
|
||||
|
||||
myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
|
||||
|
||||
connect(this, SIGNAL(signalLogPlayerActionMsg(QString, int, int, int)), this, SLOT(logPlayerActionMsg(QString, int, int, int)));
|
||||
connect(this, SIGNAL(signalLogPlayerActionMsg(QString, int, int)), this, SLOT(logPlayerActionMsg(QString, int, int)));
|
||||
connect(this, SIGNAL(signalLogNewGameHandMsg(int, int)), this, SLOT(logNewGameHandMsg(int, int)));
|
||||
connect(this, SIGNAL(signalLogNewBlindsSetsMsg(int, int, QString, QString)), this, SLOT(logNewBlindsSetsMsg(int, int, QString, QString)));
|
||||
connect(this, SIGNAL(signalLogPlayerWinsMsg(QString, int, bool)), this, SLOT(logPlayerWinsMsg(QString, int, bool)));
|
||||
connect(this, SIGNAL(signalLogPlayerSitsOut(QString)), this, SLOT(logPlayerSitsOut(QString)));
|
||||
connect(this, SIGNAL(signalLogDealBoardCardsMsg(int, int, int, int, int, int)), this, SLOT(logDealBoardCardsMsg(int, int, int, int, int, int)));
|
||||
connect(this, SIGNAL(signalLogFlipHoleCardsMsg(QString, int, int, int, int, QString)), this, SLOT(logFlipHoleCardsMsg(QString, int, int, int, int, QString)));
|
||||
connect(this, SIGNAL(signalLogFlipHoleCardsMsg(QString, int, int, int, QString)), this, SLOT(logFlipHoleCardsMsg(QString, int, int, int, QString)));
|
||||
connect(this, SIGNAL(signalLogPlayerLeftMsg(QString, int)), this, SLOT(logPlayerLeftMsg(QString, int)));
|
||||
connect(this, SIGNAL(signalLogNewGameAdminMsg(QString)), this, SLOT(logNewGameAdminMsg(QString)));
|
||||
connect(this, SIGNAL(signalLogPlayerWinGame(QString, int)), this, SLOT(logPlayerWinGame(QString, int)));
|
||||
@@ -129,7 +129,7 @@ guiLog::~guiLog()
|
||||
|
||||
}
|
||||
|
||||
void guiLog::logPlayerActionMsg(QString msg, int playerID, int action, int setValue)
|
||||
void guiLog::logPlayerActionMsg(QString msg, int action, int setValue)
|
||||
{
|
||||
|
||||
switch (action) {
|
||||
@@ -580,7 +580,7 @@ void guiLog::logDealBoardCardsMsg(int roundID, int card1, int card2, int card3,
|
||||
}
|
||||
}
|
||||
|
||||
void guiLog::logFlipHoleCardsMsg(QString playerName, int playerID, int card1, int card2, int cardsValueInt, QString showHas)
|
||||
void guiLog::logFlipHoleCardsMsg(QString playerName, int card1, int card2, int cardsValueInt, QString showHas)
|
||||
{
|
||||
|
||||
QString tempHandName;
|
||||
|
||||
Reference in New Issue
Block a user