More work on server redesign. Network mode still broken.

This commit is contained in:
lotodore
2007-08-20 15:30:22 +00:00
parent 7a1c1188b8
commit 9d63df9218
16 changed files with 1143 additions and 666 deletions
+1 -2
View File
@@ -42,8 +42,7 @@ ServerAcceptThread::~ServerAcceptThread()
}
void
ServerAcceptThread::Init(unsigned serverPort, bool ipv6, bool sctp, const std::string &pwd,
const GameData &gameData)
ServerAcceptThread::Init(unsigned serverPort, bool ipv6, bool sctp, const std::string &pwd)
{
if (IsRunning())
return; // TODO: throw exception