More work on server redesign. Network mode still broken.
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@@ -62,6 +62,8 @@ public:
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{return m_type;}
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PlayerRights GetRights() const
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{return m_rights;}
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void SetRights(PlayerRights rights)
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{m_rights = rights;}
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unsigned GetUniqueId() const
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{return m_uniqueId;}
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int GetNumber() const
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