log side pot in network & handRanking-redraw
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@@ -2582,7 +2582,7 @@ void mainWindowImpl::postRiverRunAnimation3() {
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}
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list<int> winners = currentHand->getBoard()->getWinners();
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list<unsigned> winners = currentHand->getBoard()->getWinners();
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for(it_c=currentHand->getActivePlayerList()->begin(); it_c!=currentHand->getActivePlayerList()->end(); it_c++) {
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@@ -2645,8 +2645,7 @@ void mainWindowImpl::postRiverRunAnimation3() {
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}
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//Pot-Verteilung Loggen
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//Pro Spieler den Cash aus dem Player und dem Label auslesen. Player_cash - Label_cash = Gewinnsumme
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bool toIntBool = TRUE;
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int pot = (*it_c)->getMyCash() - cashLabelArray[(*it_c)->getMyID()]->text().remove(" $").toInt(&toIntBool,10) ;
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int pot = (*it_c)->getLastMoneyWon();
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//Wenn River dann auch das Blatt loggen!
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// if (textLabel_handLabel->text() == "River") {
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@@ -2670,14 +2669,13 @@ void mainWindowImpl::postRiverRunAnimation3() {
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}
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// log side pot winners -> TODO
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list<int>::iterator it_int;
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list<unsigned>::iterator it_int;
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for(it_c=currentHand->getActivePlayerList()->begin(); it_c!=currentHand->getActivePlayerList()->end(); it_c++) {
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if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD && (*it_c)->getMyCardsValueInt() != currentHand->getCurrentBeRo()->getHighestCardsValue() ) {
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for(it_int = winners.begin(); it_int != winners.end(); it_int++) {
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if((*it_int) == (*it_c)->getMyID()) {
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bool toIntBool = TRUE;
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int pot = (*it_c)->getMyCash() - cashLabelArray[(*it_c)->getMyID()]->text().remove(" $").toInt(&toIntBool,10);
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if((*it_int) == (*it_c)->getMyUniqueID()) {
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int pot = (*it_c)->getLastMoneyWon();
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(*it_c)->setMyWinnerState(false, pot);
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}
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}
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