Removed C99 dynamic arrays for MSVC compatibility.
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@@ -46,7 +46,7 @@ LocalHand::LocalHand(EngineFactory *f, GuiInterface *g, BoardInterface *b, Playe
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// Karten generieren und Board sowie Player zuweisen
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Tools myTool;
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int cardsArray[2*actualQuantityPlayers+5];
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int *cardsArray = new int[2*actualQuantityPlayers+5];
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myTool.getRandNumber(0, 51, 2*actualQuantityPlayers+5, cardsArray, 1);
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int tempBoardArray[5];
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int tempPlayerArray[2];
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@@ -78,7 +78,8 @@ LocalHand::LocalHand(EngineFactory *f, GuiInterface *g, BoardInterface *b, Playe
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//Rundenwechsel | beim ersten Durchlauf --> Preflop starten
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myGui->nextPlayerAnimation();
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delete[] cardsArray;
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}
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