Prepare to send reason for leaving a game. New protocol version as it is not compatible to the current beta.
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@@ -309,6 +309,8 @@ struct GCC_PACKED NetPacketPlayerLeftData
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{
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NetPacketHeader head;
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u_int32_t playerId;
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u_int16_t leaveReason;
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u_int16_t reserved;
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};
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struct GCC_PACKED NetPacketGameAdminChangedData
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+1
-1
@@ -30,7 +30,7 @@
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#include <vector>
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#include <list>
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#define NET_VERSION_MAJOR 2
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#define NET_VERSION_MAJOR 3
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#define NET_VERSION_MINOR 0
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#define MIN_PACKET_SIZE 4
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