Fixed error when transfering avatars. Additional logging.
This commit is contained in:
@@ -986,7 +986,6 @@ ClientStateRunHand::InternalProcess(ClientThread &client, boost::shared_ptr<NetP
|
||||
// Next player's turn.
|
||||
curGame->getCurrentHand()->getCurrentBeRo()->setCurrentPlayersTurnId(tmpPlayer->getMyID());
|
||||
curGame->getCurrentHand()->getCurrentBeRo()->setMinimumRaise(turnData.minimumRaise);
|
||||
// TODO: remove this
|
||||
curGame->getCurrentHand()->getCurrentBeRo()->setPlayersTurn(tmpPlayer->getMyID());
|
||||
|
||||
// Mark current player in GUI.
|
||||
|
||||
Reference in New Issue
Block a user