Moving server ban code to a separate class, in order to prepare time-limited bans.
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/***************************************************************************
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* Copyright (C) 2009 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include <net/serverbanmanager.h>
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using namespace std;
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ServerBanManager::ServerBanManager()
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: m_curBanId(0)
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{
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}
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ServerBanManager::~ServerBanManager()
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{
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}
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void
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ServerBanManager::BanPlayerRegex(const string &playerRegex)
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{
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boost::mutex::scoped_lock lock(m_banMutex);
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m_banPlayerNameMap[GetNextBanId()] = boost::regex(playerRegex, boost::regex_constants::no_except);
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}
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void
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ServerBanManager::BanIPAddress(const string &ipAddress)
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{
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boost::mutex::scoped_lock lock(m_banMutex);
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m_banIPAddressMap[GetNextBanId()] = ipAddress;
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}
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bool
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ServerBanManager::UnBan(unsigned banId)
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{
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bool retVal = false;
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boost::mutex::scoped_lock lock(m_banMutex);
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RegexMap::iterator posNick = m_banPlayerNameMap.find(banId);
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if (posNick != m_banPlayerNameMap.end())
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{
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m_banPlayerNameMap.erase(posNick);
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retVal = true;
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}
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else
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{
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IPAddressMap::iterator posIP = m_banIPAddressMap.find(banId);
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if (posIP != m_banIPAddressMap.end())
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{
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m_banIPAddressMap.erase(posIP);
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retVal = true;
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}
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}
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return retVal;
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}
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void
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ServerBanManager::GetBanList(list<string> &list) const
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{
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boost::mutex::scoped_lock lock(m_banMutex);
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RegexMap::const_iterator i_nick = m_banPlayerNameMap.begin();
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RegexMap::const_iterator end_nick = m_banPlayerNameMap.end();
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while (i_nick != end_nick)
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{
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ostringstream banText;
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banText << (*i_nick).first << ": (nick) - " << (*i_nick).second.str();
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list.push_back(banText.str());
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++i_nick;
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}
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IPAddressMap::const_iterator i_ip = m_banIPAddressMap.begin();
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IPAddressMap::const_iterator end_ip = m_banIPAddressMap.end();
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while (i_ip != end_ip)
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{
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ostringstream banText;
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banText << (*i_ip).first << ": (IP) - " << (*i_ip).second;
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list.push_back(banText.str());
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++i_ip;
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}
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}
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void
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ServerBanManager::ClearBanList()
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{
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boost::mutex::scoped_lock lock(m_banMutex);
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m_banPlayerNameMap.clear();
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m_banIPAddressMap.clear();
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}
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bool
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ServerBanManager::IsPlayerBanned(const std::string &name) const
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{
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bool retVal = false;
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boost::mutex::scoped_lock lock(m_banMutex);
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RegexMap::const_iterator i = m_banPlayerNameMap.begin();
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RegexMap::const_iterator end = m_banPlayerNameMap.end();
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while (i != end)
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{
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if (regex_match(name, (*i).second))
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{
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retVal = true;
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break;
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}
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++i;
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}
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return retVal;
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}
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bool
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ServerBanManager::IsIPAddressBanned(const std::string &ipAddress) const
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{
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bool retVal = false;
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boost::mutex::scoped_lock lock(m_banMutex);
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IPAddressMap::const_iterator i = m_banIPAddressMap.begin();
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IPAddressMap::const_iterator end = m_banIPAddressMap.end();
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while (i != end)
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{
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if (ipAddress == (*i).second)
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{
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retVal = true;
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break;
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}
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++i;
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}
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return retVal;
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}
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unsigned
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ServerBanManager::GetNextBanId()
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{
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m_curBanId++;
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if (m_curBanId == 0) // 0 is an invalid id.
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m_curBanId++;
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return m_curBanId;
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}
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