implementing: make raise-blind sound optional (#127)
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@@ -50,7 +50,7 @@ ConfigFile::ConfigFile(char *argv0, bool readonly) : noWriteAccess(readonly)
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myConfigState = OK;
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// !!!! Revisionsnummer der Configdefaults !!!!!
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configRev = 96;
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configRev = 97;
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//standard defaults
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logOnOffDefault = "1";
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@@ -160,6 +160,7 @@ ConfigFile::ConfigFile(char *argv0, bool readonly) : noWriteAccess(readonly)
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configList.push_back(ConfigInfo("PlayGameActions", CONFIG_TYPE_INT, "1"));
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configList.push_back(ConfigInfo("PlayLobbyChatNotification", CONFIG_TYPE_INT, "1"));
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configList.push_back(ConfigInfo("PlayNetworkGameNotification", CONFIG_TYPE_INT, "1"));
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configList.push_back(ConfigInfo("PlayBlindRaiseNotification", CONFIG_TYPE_INT, "1"));
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configList.push_back(ConfigInfo("NumberOfPlayers", CONFIG_TYPE_INT, "10"));
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configList.push_back(ConfigInfo("StartCash", CONFIG_TYPE_INT, "5000"));
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configList.push_back(ConfigInfo("FirstSmallBlind", CONFIG_TYPE_INT, "10"));
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