Next steps for invitation system.
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@@ -90,7 +90,7 @@ public:
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void AddComputerPlayer(boost::shared_ptr<PlayerData> player);
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void RemoveComputerPlayer(boost::shared_ptr<PlayerData> player);
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void SendToLobbyPlayer(unsigned playerId, boost::shared_ptr<NetPacket> packet);
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bool SendToLobbyPlayer(unsigned playerId, boost::shared_ptr<NetPacket> packet);
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u_int32_t GetNextUniquePlayerId();
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u_int32_t GetNextGameId();
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