bugfix: allin-bug
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@@ -37,7 +37,6 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardI
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myBoard->setHand(this);
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for(i=0; i<startQuantityPlayers; i++) {
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playerArray[i]->setHand(this);
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// myFlipCards auf 0 setzen
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@@ -173,9 +172,6 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardI
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// for(i=0; i<4; i++) {
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// cout << i << ": " << playerArray[i]->getMyCardsValueInt() << endl;
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// }
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dealerPosition = 2;
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}
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