putting log from local_engine to engine; implementing hand-logging

This commit is contained in:
floty
2010-12-30 01:57:23 +00:00
parent 121575caa5
commit a0f91b04c7
14 changed files with 101 additions and 29 deletions
+54
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/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef LOG_H
#define LOG_H
#include <boost/shared_ptr.hpp>
#include <list>
struct sqlite3;
class ConfigFile;
class PlayerInterface;
typedef boost::shared_ptr<std::list<boost::shared_ptr<PlayerInterface> > > PlayerList;
typedef std::list<boost::shared_ptr<PlayerInterface> >::iterator PlayerListIterator;
typedef std::list<boost::shared_ptr<PlayerInterface> >::const_iterator PlayerListConstIterator;
class Log
{
public:
Log(ConfigFile *c);
~Log();
void logNewGameMsg(int gameID, int startCash, int startSmallBlind, unsigned dealerPosition, PlayerList seatsList);
void logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, unsigned smallBlindPosition, int bigBlind, unsigned bigBlindPosition, PlayerList seatsList);
// void closeLogDbAtExit();
private:
ConfigFile *myConfig;
sqlite3 *mySqliteLogDb;
int curGameID;
};
#endif // LOG_H