putting log from local_engine to engine; implementing hand-logging
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@@ -25,6 +25,7 @@
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#include <playerinterface.h>
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#include <handinterface.h>
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#include <berointerface.h>
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#include <log.h>
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#include <boost/thread.hpp>
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#include <vector>
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@@ -32,7 +33,7 @@
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class ClientHand : public HandInterface
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{
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public:
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ClientHand ( boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, PlayerList, PlayerList, PlayerList , int, int, int, int, int );
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ClientHand ( boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, Log*, PlayerList, PlayerList, PlayerList , int, int, int, int, int );
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~ClientHand();
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void start();
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@@ -98,6 +99,7 @@ class ClientHand : public HandInterface
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boost::shared_ptr<EngineFactory> myFactory;
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GuiInterface *myGui;
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BoardInterface *myBoard;
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Log *myLog;
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PlayerList seatsList;
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PlayerList activePlayerList;
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