putting log from local_engine to engine; implementing hand-logging

This commit is contained in:
floty
2010-12-30 01:57:23 +00:00
parent 121575caa5
commit a0f91b04c7
14 changed files with 101 additions and 29 deletions
+3 -1
View File
@@ -25,6 +25,7 @@
#include <playerinterface.h>
#include <handinterface.h>
#include <berointerface.h>
#include <log.h>
#include <boost/thread.hpp>
#include <vector>
@@ -32,7 +33,7 @@
class ClientHand : public HandInterface
{
public:
ClientHand ( boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, PlayerList, PlayerList, PlayerList , int, int, int, int, int );
ClientHand ( boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, Log*, PlayerList, PlayerList, PlayerList , int, int, int, int, int );
~ClientHand();
void start();
@@ -98,6 +99,7 @@ class ClientHand : public HandInterface
boost::shared_ptr<EngineFactory> myFactory;
GuiInterface *myGui;
BoardInterface *myBoard;
Log *myLog;
PlayerList seatsList;
PlayerList activePlayerList;