putting log from local_engine to engine; implementing hand-logging

This commit is contained in:
floty
2010-12-30 01:57:23 +00:00
parent 121575caa5
commit a0f91b04c7
14 changed files with 101 additions and 29 deletions
+1 -1
View File
@@ -174,7 +174,7 @@ void Game::initHand()
(*runningPlayerList) = (*activePlayerList);
// create Hand
currentHand = myFactory->createHand(myFactory, myGui, currentBoard, seatsList, activePlayerList, runningPlayerList, currentHandID, startQuantityPlayers, dealerPosition, currentSmallBlind, startCash);
currentHand = myFactory->createHand(myFactory, myGui, currentBoard, myLog, seatsList, activePlayerList, runningPlayerList, currentHandID, startQuantityPlayers, dealerPosition, currentSmallBlind, startCash);
// shifting dealer button -> TODO exception-rule !!!
bool nextDealerFound = false;