diff --git a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp index 47f7d995..f00d9ee4 100644 --- a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp +++ b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp @@ -136,12 +136,12 @@ gameLobbyDialogImpl::gameLobbyDialogImpl(startWindowImpl *parent, ConfigFile *c) myGameListModel->setHorizontalHeaderLabels(headerList); #ifdef GUI_800x480 - treeView_GameList->setColumnWidth(0,220); - treeView_GameList->setColumnWidth(1,55); - treeView_GameList->setColumnWidth(2,90); + treeView_GameList->setColumnWidth(0,200); //484px alltogether + treeView_GameList->setColumnWidth(1,65); + treeView_GameList->setColumnWidth(2,100); treeView_GameList->setColumnWidth(3,20); treeView_GameList->setColumnWidth(4,20); - treeView_GameList->setColumnWidth(5,20); + treeView_GameList->setColumnWidth(5,75); treeView_GameList->setStyleSheet("QTreeView {background-color: white; background-image: url(\""+myAppDataPath +"gfx/gui/misc/background_gamelist.png\"); background-attachment: fixed; background-position: top center ; background-repeat: no-repeat; color:rgb(0, 0, 0); font: 22px}"); treeView_GameList->header()->setStyleSheet("QObject {font: bold 18px}"); @@ -454,11 +454,12 @@ void gameLobbyDialogImpl::refresh(int actionID) myGameListModel->setHorizontalHeaderLabels(headerList); #ifdef GUI_800x480 - treeView_GameList->setColumnWidth(0,220); + treeView_GameList->setColumnWidth(0,200); //484px alltogether treeView_GameList->setColumnWidth(1,65); - treeView_GameList->setColumnWidth(2,90); - treeView_GameList->setColumnWidth(3,30); - treeView_GameList->setColumnWidth(4,30); + treeView_GameList->setColumnWidth(2,100); + treeView_GameList->setColumnWidth(3,20); + treeView_GameList->setColumnWidth(4,20); + treeView_GameList->setColumnWidth(5,75); #else treeView_GameList->setColumnWidth(0,190); treeView_GameList->setColumnWidth(1,55); @@ -868,12 +869,12 @@ void gameLobbyDialogImpl::clearDialog() myGameListModel->setHorizontalHeaderLabels(headerList); #ifdef GUI_800x480 - treeView_GameList->setColumnWidth(0,220); - treeView_GameList->setColumnWidth(1,55); - treeView_GameList->setColumnWidth(2,90); + treeView_GameList->setColumnWidth(0,200); //484px alltogether + treeView_GameList->setColumnWidth(1,65); + treeView_GameList->setColumnWidth(2,100); treeView_GameList->setColumnWidth(3,20); treeView_GameList->setColumnWidth(4,20); - treeView_GameList->setColumnWidth(5,20); + treeView_GameList->setColumnWidth(5,75); #else treeView_GameList->setColumnWidth(0,190); treeView_GameList->setColumnWidth(1,55);