rejoin dialog with gameId instead of gameName string
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@@ -294,9 +294,9 @@ void GuiWrapper::SignalNetClientLoginShow()
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{
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myStartWindow->signalNetClientLoginShow();
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}
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void GuiWrapper::SignalNetClientRejoinPossible(const string &gameName)
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void GuiWrapper::SignalNetClientRejoinPossible(unsigned gameId)
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{
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myStartWindow->signalNetClientRejoinPossible(QString::fromUtf8(gameName.c_str()));
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myStartWindow->signalNetClientRejoinPossible(gameId);
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}
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void GuiWrapper::SignalNetClientPostRiverShowCards(unsigned playerId)
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{
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