Use unix linefeeds for all files. Finally. It's about time.
This commit is contained in:
+91
-91
@@ -1,91 +1,91 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
/* Game data. */
|
||||
|
||||
#ifndef _GAMEDATA_H_
|
||||
#define _GAMEDATA_H_
|
||||
|
||||
#include <playerdata.h>
|
||||
|
||||
#define SERVER_COMPUTER_PLAYER_NAME "Computer"
|
||||
|
||||
enum GameMode
|
||||
{
|
||||
GAME_MODE_CREATED = 1,
|
||||
GAME_MODE_STARTED,
|
||||
GAME_MODE_CLOSED
|
||||
};
|
||||
|
||||
enum RaiseIntervalMode
|
||||
{
|
||||
RAISE_ON_HANDNUMBER = 1,
|
||||
RAISE_ON_MINUTES
|
||||
};
|
||||
|
||||
enum RaiseMode
|
||||
{
|
||||
DOUBLE_BLINDS = 1,
|
||||
MANUAL_BLINDS_ORDER
|
||||
};
|
||||
|
||||
enum AfterManualBlindsMode
|
||||
{
|
||||
AFTERMB_DOUBLE_BLINDS = 1,
|
||||
AFTERMB_RAISE_ABOUT,
|
||||
AFTERMB_STAY_AT_LAST_BLIND
|
||||
};
|
||||
|
||||
// For the sake of simplicity, this is a struct.
|
||||
struct GameData
|
||||
{
|
||||
GameData() : maxNumberOfPlayers(0), startMoney(0), firstSmallBlind(0), raiseIntervalMode(RAISE_ON_HANDNUMBER), raiseSmallBlindEveryHandsValue(8), raiseSmallBlindEveryMinutesValue(1), raiseMode(DOUBLE_BLINDS), afterManualBlindsMode(AFTERMB_DOUBLE_BLINDS), afterMBAlwaysRaiseValue(0), guiSpeed(4), playerActionTimeoutSec(20) {}
|
||||
int maxNumberOfPlayers;
|
||||
int startMoney;
|
||||
int firstSmallBlind;
|
||||
RaiseIntervalMode raiseIntervalMode;
|
||||
int raiseSmallBlindEveryHandsValue;
|
||||
int raiseSmallBlindEveryMinutesValue;
|
||||
RaiseMode raiseMode;
|
||||
std::list<int> manualBlindsList;
|
||||
AfterManualBlindsMode afterManualBlindsMode;
|
||||
int afterMBAlwaysRaiseValue;
|
||||
int guiSpeed;
|
||||
int playerActionTimeoutSec;
|
||||
};
|
||||
|
||||
struct GameInfo
|
||||
{
|
||||
GameInfo() : mode(GAME_MODE_CREATED), adminPlayerId(0), isPasswordProtected(false) {}
|
||||
std::string name;
|
||||
GameData data;
|
||||
GameMode mode;
|
||||
unsigned adminPlayerId;
|
||||
PlayerIdList players;
|
||||
bool isPasswordProtected;
|
||||
};
|
||||
|
||||
struct StartData
|
||||
{
|
||||
StartData() : startDealerPlayerId(0), numberOfPlayers(0) {}
|
||||
unsigned startDealerPlayerId;
|
||||
int numberOfPlayers;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
/* Game data. */
|
||||
|
||||
#ifndef _GAMEDATA_H_
|
||||
#define _GAMEDATA_H_
|
||||
|
||||
#include <playerdata.h>
|
||||
|
||||
#define SERVER_COMPUTER_PLAYER_NAME "Computer"
|
||||
|
||||
enum GameMode
|
||||
{
|
||||
GAME_MODE_CREATED = 1,
|
||||
GAME_MODE_STARTED,
|
||||
GAME_MODE_CLOSED
|
||||
};
|
||||
|
||||
enum RaiseIntervalMode
|
||||
{
|
||||
RAISE_ON_HANDNUMBER = 1,
|
||||
RAISE_ON_MINUTES
|
||||
};
|
||||
|
||||
enum RaiseMode
|
||||
{
|
||||
DOUBLE_BLINDS = 1,
|
||||
MANUAL_BLINDS_ORDER
|
||||
};
|
||||
|
||||
enum AfterManualBlindsMode
|
||||
{
|
||||
AFTERMB_DOUBLE_BLINDS = 1,
|
||||
AFTERMB_RAISE_ABOUT,
|
||||
AFTERMB_STAY_AT_LAST_BLIND
|
||||
};
|
||||
|
||||
// For the sake of simplicity, this is a struct.
|
||||
struct GameData
|
||||
{
|
||||
GameData() : maxNumberOfPlayers(0), startMoney(0), firstSmallBlind(0), raiseIntervalMode(RAISE_ON_HANDNUMBER), raiseSmallBlindEveryHandsValue(8), raiseSmallBlindEveryMinutesValue(1), raiseMode(DOUBLE_BLINDS), afterManualBlindsMode(AFTERMB_DOUBLE_BLINDS), afterMBAlwaysRaiseValue(0), guiSpeed(4), playerActionTimeoutSec(20) {}
|
||||
int maxNumberOfPlayers;
|
||||
int startMoney;
|
||||
int firstSmallBlind;
|
||||
RaiseIntervalMode raiseIntervalMode;
|
||||
int raiseSmallBlindEveryHandsValue;
|
||||
int raiseSmallBlindEveryMinutesValue;
|
||||
RaiseMode raiseMode;
|
||||
std::list<int> manualBlindsList;
|
||||
AfterManualBlindsMode afterManualBlindsMode;
|
||||
int afterMBAlwaysRaiseValue;
|
||||
int guiSpeed;
|
||||
int playerActionTimeoutSec;
|
||||
};
|
||||
|
||||
struct GameInfo
|
||||
{
|
||||
GameInfo() : mode(GAME_MODE_CREATED), adminPlayerId(0), isPasswordProtected(false) {}
|
||||
std::string name;
|
||||
GameData data;
|
||||
GameMode mode;
|
||||
unsigned adminPlayerId;
|
||||
PlayerIdList players;
|
||||
bool isPasswordProtected;
|
||||
};
|
||||
|
||||
struct StartData
|
||||
{
|
||||
StartData() : startDealerPlayerId(0), numberOfPlayers(0) {}
|
||||
unsigned startDealerPlayerId;
|
||||
int numberOfPlayers;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user