Use unix linefeeds for all files. Finally. It's about time.
This commit is contained in:
@@ -1,148 +1,148 @@
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "serverguiwrapper.h"
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#include <session.h>
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using namespace std;
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ServerGuiWrapper::ServerGuiWrapper(ConfigFile *config, ClientCallback *clientcb, ServerCallback *servercb, IrcCallback *irccb)
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: myConfig(config), myClientcb(clientcb), myServercb(servercb), myIrccb(irccb)
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{
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}
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ServerGuiWrapper::~ServerGuiWrapper()
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{
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}
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void ServerGuiWrapper::initGui(int /*speed*/) {}
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Session &ServerGuiWrapper::getSession()
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{
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assert(mySession.get());
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return *mySession;
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}
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void ServerGuiWrapper::setSession(boost::shared_ptr<Session> session)
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{
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mySession = session;
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}
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void ServerGuiWrapper::refreshSet() const {}
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void ServerGuiWrapper::refreshCash() const {}
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void ServerGuiWrapper::refreshAction(int /*playerID*/, int /*playerAction*/) const {}
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void ServerGuiWrapper::refreshChangePlayer() const {}
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void ServerGuiWrapper::refreshAll() const {}
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void ServerGuiWrapper::refreshPot() const {}
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void ServerGuiWrapper::refreshGroupbox(int /*playerID*/, int /*status*/) const {}
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void ServerGuiWrapper::refreshPlayerName() const {}
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void ServerGuiWrapper::refreshButton() const {}
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void ServerGuiWrapper::refreshGameLabels(GameState /*state*/) const {}
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void ServerGuiWrapper::setPlayerAvatar(int /*myUniqueID*/, const std::string &/*myAvatar*/) const {};
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void ServerGuiWrapper::waitForGuiUpdateDone() const {}
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void ServerGuiWrapper::dealBeRoCards(int /*myBeRoID*/) {}
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void ServerGuiWrapper::dealHoleCards() {}
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void ServerGuiWrapper::dealFlopCards() {}
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void ServerGuiWrapper::dealTurnCard() {}
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void ServerGuiWrapper::dealRiverCard() {}
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void ServerGuiWrapper::nextPlayerAnimation() {}
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void ServerGuiWrapper::beRoAnimation2(int /*myBeRoID*/) {}
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void ServerGuiWrapper::preflopAnimation1() {}
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void ServerGuiWrapper::preflopAnimation2() {}
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void ServerGuiWrapper::flopAnimation1() {}
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void ServerGuiWrapper::flopAnimation2() {}
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void ServerGuiWrapper::turnAnimation1() {}
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void ServerGuiWrapper::turnAnimation2() {}
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void ServerGuiWrapper::riverAnimation1() {}
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void ServerGuiWrapper::riverAnimation2() {}
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void ServerGuiWrapper::postRiverAnimation1() {}
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void ServerGuiWrapper::postRiverRunAnimation1() {}
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void ServerGuiWrapper::flipHolecardsAllIn() {}
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void ServerGuiWrapper::nextRoundCleanGui() {}
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void ServerGuiWrapper::meInAction() {}
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void ServerGuiWrapper::disableMyButtons() {}
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void ServerGuiWrapper::updateMyButtonsState() {}
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void ServerGuiWrapper::startTimeoutAnimation(int /*playerId*/, int /*timeoutSec*/) {}
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void ServerGuiWrapper::stopTimeoutAnimation(int /*playerId*/) {}
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void ServerGuiWrapper::logPlayerActionMsg(string /*playerName*/, int /*action*/, int /*setValue*/) {}
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void ServerGuiWrapper::logNewGameHandMsg(int /*gameID*/, int /*handID*/) {}
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void ServerGuiWrapper::logPlayerWinsMsg(std::string /*playerName*/, int /*pot*/, bool /*main*/) {}
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void ServerGuiWrapper::logPlayerSitsOut(std::string /*playerName*/) {}
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void ServerGuiWrapper::logNewBlindsSetsMsg(int /*sbSet*/, int /*bbSet*/, std::string /*sbName*/, std::string /*bbName*/) {}
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void ServerGuiWrapper::logDealBoardCardsMsg(int /*roundID*/, int /*card1*/, int /*card2*/, int /*card3*/, int /*card4*/, int /*card5*/) {}
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void ServerGuiWrapper::logFlipHoleCardsMsg(std::string /*playerName*/, int /*card1*/, int /*card2*/, int /*cardsValueInt*/, std::string /*showHas*/) {}
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void ServerGuiWrapper::logPlayerWinGame(std::string /*playerName*/, int /*gameID*/) {}
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void ServerGuiWrapper::flushLogAtGame(int /*gameID*/) {}
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void ServerGuiWrapper::flushLogAtHand() {}
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void ServerGuiWrapper::SignalNetClientConnect(int actionID) { if (myClientcb) myClientcb->SignalNetClientConnect(actionID); }
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void ServerGuiWrapper::SignalNetClientGameInfo(int actionID) { if (myClientcb) myClientcb->SignalNetClientGameInfo(actionID); }
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void ServerGuiWrapper::SignalNetClientError(int errorID, int osErrorID) { if (myClientcb) myClientcb->SignalNetClientError(errorID, osErrorID); }
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void ServerGuiWrapper::SignalNetClientNotification(int notificationId) { if (myClientcb) myClientcb->SignalNetClientNotification(notificationId); }
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void ServerGuiWrapper::SignalNetClientStatsUpdate(const ServerStats &stats) { if (myClientcb) myClientcb->SignalNetClientStatsUpdate(stats); }
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void ServerGuiWrapper::SignalNetClientRemovedFromGame(int notificationId) { if (myClientcb) myClientcb->SignalNetClientRemovedFromGame(notificationId); }
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void ServerGuiWrapper::SignalNetClientSelfJoined(unsigned playerId, const string &playerName, PlayerRights rights) { if (myClientcb) myClientcb->SignalNetClientSelfJoined(playerId, playerName, rights); }
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void ServerGuiWrapper::SignalNetClientPlayerJoined(unsigned playerId, const string &playerName, PlayerRights rights) { if (myClientcb) myClientcb->SignalNetClientPlayerJoined(playerId, playerName, rights); }
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void ServerGuiWrapper::SignalNetClientPlayerChanged(unsigned playerId, const string &newPlayerName) { if (myClientcb) myClientcb->SignalNetClientPlayerChanged(playerId, newPlayerName); }
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void ServerGuiWrapper::SignalNetClientPlayerLeft(unsigned playerId, const string &playerName) { if (myClientcb) myClientcb->SignalNetClientPlayerLeft(playerId, playerName); }
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void ServerGuiWrapper::SignalNetClientNewGameAdmin(unsigned playerId, const string &playerName) { if (myClientcb) myClientcb->SignalNetClientNewGameAdmin(playerId, playerName); }
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void ServerGuiWrapper::SignalNetClientGameListNew(unsigned gameId) { if (myClientcb) myClientcb->SignalNetClientGameListNew(gameId); }
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void ServerGuiWrapper::SignalNetClientGameListRemove(unsigned gameId) { if (myClientcb) myClientcb->SignalNetClientGameListRemove(gameId); }
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void ServerGuiWrapper::SignalNetClientGameListUpdateMode(unsigned gameId, GameMode mode) { if (myClientcb) myClientcb->SignalNetClientGameListUpdateMode(gameId, mode); }
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void ServerGuiWrapper::SignalNetClientGameListUpdateAdmin(unsigned gameId, unsigned adminPlayerId) { if (myClientcb) myClientcb->SignalNetClientGameListUpdateAdmin(gameId, adminPlayerId); }
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void ServerGuiWrapper::SignalNetClientGameListPlayerJoined(unsigned gameId, unsigned playerId) { if (myClientcb) myClientcb->SignalNetClientGameListPlayerJoined(gameId, playerId); }
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void ServerGuiWrapper::SignalNetClientGameListPlayerLeft(unsigned gameId, unsigned playerId) { if (myClientcb) myClientcb->SignalNetClientGameListPlayerLeft(gameId, playerId); }
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void ServerGuiWrapper::SignalNetClientGameStart(boost::shared_ptr<Game> game) { if (myClientcb) myClientcb->SignalNetClientGameStart(game); }
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void ServerGuiWrapper::SignalNetClientChatMsg(const string &playerName, const string &msg) { if (myClientcb) myClientcb->SignalNetClientChatMsg(playerName, msg); }
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void ServerGuiWrapper::SignalNetClientWaitDialog() { if (myClientcb) myClientcb->SignalNetClientWaitDialog(); }
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void ServerGuiWrapper::SignalNetServerSuccess(int actionID) { if (myServercb) myServercb->SignalNetServerSuccess(actionID); }
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void ServerGuiWrapper::SignalNetServerError(int errorID, int osErrorID) { if (myServercb) myServercb->SignalNetServerError(errorID, osErrorID); }
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void ServerGuiWrapper::SignalIrcConnect(const string &server) { if (myIrccb) myIrccb->SignalIrcConnect(server); }
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void ServerGuiWrapper::SignalIrcSelfJoined(const string &nickName, const std::string &channel) { if (myIrccb) myIrccb->SignalIrcSelfJoined(nickName, channel); }
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void ServerGuiWrapper::SignalIrcPlayerJoined(const string &nickName) { if (myIrccb) myIrccb->SignalIrcPlayerJoined(nickName); }
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void ServerGuiWrapper::SignalIrcPlayerChanged(const string &oldNick, const string &newNick) { if (myIrccb) myIrccb->SignalIrcPlayerChanged(oldNick, newNick); }
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void ServerGuiWrapper::SignalIrcPlayerKicked(const string &nickName, const string &byWhom, const string &reason) { if (myIrccb) myIrccb->SignalIrcPlayerKicked(nickName, byWhom, reason); }
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void ServerGuiWrapper::SignalIrcPlayerLeft(const string &nickName) { if (myIrccb) myIrccb->SignalIrcPlayerLeft(nickName); }
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void ServerGuiWrapper::SignalIrcChatMsg(const string &nickName, const string &msg) { if (myIrccb) myIrccb->SignalIrcChatMsg(nickName, msg); }
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void ServerGuiWrapper::SignalIrcError(int errorCode) { if (myIrccb) myIrccb->SignalIrcError(errorCode); }
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void ServerGuiWrapper::SignalIrcServerError(int errorCode) {if (myIrccb) myIrccb->SignalIrcServerError(errorCode); }
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "serverguiwrapper.h"
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#include <session.h>
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using namespace std;
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ServerGuiWrapper::ServerGuiWrapper(ConfigFile *config, ClientCallback *clientcb, ServerCallback *servercb, IrcCallback *irccb)
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: myConfig(config), myClientcb(clientcb), myServercb(servercb), myIrccb(irccb)
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{
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}
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ServerGuiWrapper::~ServerGuiWrapper()
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{
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}
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void ServerGuiWrapper::initGui(int /*speed*/) {}
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Session &ServerGuiWrapper::getSession()
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{
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assert(mySession.get());
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return *mySession;
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}
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void ServerGuiWrapper::setSession(boost::shared_ptr<Session> session)
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{
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mySession = session;
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}
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void ServerGuiWrapper::refreshSet() const {}
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void ServerGuiWrapper::refreshCash() const {}
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void ServerGuiWrapper::refreshAction(int /*playerID*/, int /*playerAction*/) const {}
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void ServerGuiWrapper::refreshChangePlayer() const {}
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void ServerGuiWrapper::refreshAll() const {}
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void ServerGuiWrapper::refreshPot() const {}
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void ServerGuiWrapper::refreshGroupbox(int /*playerID*/, int /*status*/) const {}
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void ServerGuiWrapper::refreshPlayerName() const {}
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void ServerGuiWrapper::refreshButton() const {}
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void ServerGuiWrapper::refreshGameLabels(GameState /*state*/) const {}
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void ServerGuiWrapper::setPlayerAvatar(int /*myUniqueID*/, const std::string &/*myAvatar*/) const {};
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void ServerGuiWrapper::waitForGuiUpdateDone() const {}
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void ServerGuiWrapper::dealBeRoCards(int /*myBeRoID*/) {}
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void ServerGuiWrapper::dealHoleCards() {}
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void ServerGuiWrapper::dealFlopCards() {}
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void ServerGuiWrapper::dealTurnCard() {}
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void ServerGuiWrapper::dealRiverCard() {}
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void ServerGuiWrapper::nextPlayerAnimation() {}
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void ServerGuiWrapper::beRoAnimation2(int /*myBeRoID*/) {}
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void ServerGuiWrapper::preflopAnimation1() {}
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void ServerGuiWrapper::preflopAnimation2() {}
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void ServerGuiWrapper::flopAnimation1() {}
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void ServerGuiWrapper::flopAnimation2() {}
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void ServerGuiWrapper::turnAnimation1() {}
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void ServerGuiWrapper::turnAnimation2() {}
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void ServerGuiWrapper::riverAnimation1() {}
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void ServerGuiWrapper::riverAnimation2() {}
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void ServerGuiWrapper::postRiverAnimation1() {}
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void ServerGuiWrapper::postRiverRunAnimation1() {}
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void ServerGuiWrapper::flipHolecardsAllIn() {}
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void ServerGuiWrapper::nextRoundCleanGui() {}
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void ServerGuiWrapper::meInAction() {}
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void ServerGuiWrapper::disableMyButtons() {}
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void ServerGuiWrapper::updateMyButtonsState() {}
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void ServerGuiWrapper::startTimeoutAnimation(int /*playerId*/, int /*timeoutSec*/) {}
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void ServerGuiWrapper::stopTimeoutAnimation(int /*playerId*/) {}
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void ServerGuiWrapper::logPlayerActionMsg(string /*playerName*/, int /*action*/, int /*setValue*/) {}
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void ServerGuiWrapper::logNewGameHandMsg(int /*gameID*/, int /*handID*/) {}
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void ServerGuiWrapper::logPlayerWinsMsg(std::string /*playerName*/, int /*pot*/, bool /*main*/) {}
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void ServerGuiWrapper::logPlayerSitsOut(std::string /*playerName*/) {}
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void ServerGuiWrapper::logNewBlindsSetsMsg(int /*sbSet*/, int /*bbSet*/, std::string /*sbName*/, std::string /*bbName*/) {}
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void ServerGuiWrapper::logDealBoardCardsMsg(int /*roundID*/, int /*card1*/, int /*card2*/, int /*card3*/, int /*card4*/, int /*card5*/) {}
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void ServerGuiWrapper::logFlipHoleCardsMsg(std::string /*playerName*/, int /*card1*/, int /*card2*/, int /*cardsValueInt*/, std::string /*showHas*/) {}
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void ServerGuiWrapper::logPlayerWinGame(std::string /*playerName*/, int /*gameID*/) {}
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void ServerGuiWrapper::flushLogAtGame(int /*gameID*/) {}
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void ServerGuiWrapper::flushLogAtHand() {}
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void ServerGuiWrapper::SignalNetClientConnect(int actionID) { if (myClientcb) myClientcb->SignalNetClientConnect(actionID); }
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void ServerGuiWrapper::SignalNetClientGameInfo(int actionID) { if (myClientcb) myClientcb->SignalNetClientGameInfo(actionID); }
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void ServerGuiWrapper::SignalNetClientError(int errorID, int osErrorID) { if (myClientcb) myClientcb->SignalNetClientError(errorID, osErrorID); }
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void ServerGuiWrapper::SignalNetClientNotification(int notificationId) { if (myClientcb) myClientcb->SignalNetClientNotification(notificationId); }
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void ServerGuiWrapper::SignalNetClientStatsUpdate(const ServerStats &stats) { if (myClientcb) myClientcb->SignalNetClientStatsUpdate(stats); }
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void ServerGuiWrapper::SignalNetClientRemovedFromGame(int notificationId) { if (myClientcb) myClientcb->SignalNetClientRemovedFromGame(notificationId); }
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void ServerGuiWrapper::SignalNetClientSelfJoined(unsigned playerId, const string &playerName, PlayerRights rights) { if (myClientcb) myClientcb->SignalNetClientSelfJoined(playerId, playerName, rights); }
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void ServerGuiWrapper::SignalNetClientPlayerJoined(unsigned playerId, const string &playerName, PlayerRights rights) { if (myClientcb) myClientcb->SignalNetClientPlayerJoined(playerId, playerName, rights); }
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void ServerGuiWrapper::SignalNetClientPlayerChanged(unsigned playerId, const string &newPlayerName) { if (myClientcb) myClientcb->SignalNetClientPlayerChanged(playerId, newPlayerName); }
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void ServerGuiWrapper::SignalNetClientPlayerLeft(unsigned playerId, const string &playerName) { if (myClientcb) myClientcb->SignalNetClientPlayerLeft(playerId, playerName); }
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void ServerGuiWrapper::SignalNetClientNewGameAdmin(unsigned playerId, const string &playerName) { if (myClientcb) myClientcb->SignalNetClientNewGameAdmin(playerId, playerName); }
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void ServerGuiWrapper::SignalNetClientGameListNew(unsigned gameId) { if (myClientcb) myClientcb->SignalNetClientGameListNew(gameId); }
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void ServerGuiWrapper::SignalNetClientGameListRemove(unsigned gameId) { if (myClientcb) myClientcb->SignalNetClientGameListRemove(gameId); }
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void ServerGuiWrapper::SignalNetClientGameListUpdateMode(unsigned gameId, GameMode mode) { if (myClientcb) myClientcb->SignalNetClientGameListUpdateMode(gameId, mode); }
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void ServerGuiWrapper::SignalNetClientGameListUpdateAdmin(unsigned gameId, unsigned adminPlayerId) { if (myClientcb) myClientcb->SignalNetClientGameListUpdateAdmin(gameId, adminPlayerId); }
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void ServerGuiWrapper::SignalNetClientGameListPlayerJoined(unsigned gameId, unsigned playerId) { if (myClientcb) myClientcb->SignalNetClientGameListPlayerJoined(gameId, playerId); }
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void ServerGuiWrapper::SignalNetClientGameListPlayerLeft(unsigned gameId, unsigned playerId) { if (myClientcb) myClientcb->SignalNetClientGameListPlayerLeft(gameId, playerId); }
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void ServerGuiWrapper::SignalNetClientGameStart(boost::shared_ptr<Game> game) { if (myClientcb) myClientcb->SignalNetClientGameStart(game); }
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void ServerGuiWrapper::SignalNetClientChatMsg(const string &playerName, const string &msg) { if (myClientcb) myClientcb->SignalNetClientChatMsg(playerName, msg); }
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void ServerGuiWrapper::SignalNetClientWaitDialog() { if (myClientcb) myClientcb->SignalNetClientWaitDialog(); }
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void ServerGuiWrapper::SignalNetServerSuccess(int actionID) { if (myServercb) myServercb->SignalNetServerSuccess(actionID); }
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void ServerGuiWrapper::SignalNetServerError(int errorID, int osErrorID) { if (myServercb) myServercb->SignalNetServerError(errorID, osErrorID); }
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void ServerGuiWrapper::SignalIrcConnect(const string &server) { if (myIrccb) myIrccb->SignalIrcConnect(server); }
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void ServerGuiWrapper::SignalIrcSelfJoined(const string &nickName, const std::string &channel) { if (myIrccb) myIrccb->SignalIrcSelfJoined(nickName, channel); }
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void ServerGuiWrapper::SignalIrcPlayerJoined(const string &nickName) { if (myIrccb) myIrccb->SignalIrcPlayerJoined(nickName); }
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void ServerGuiWrapper::SignalIrcPlayerChanged(const string &oldNick, const string &newNick) { if (myIrccb) myIrccb->SignalIrcPlayerChanged(oldNick, newNick); }
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void ServerGuiWrapper::SignalIrcPlayerKicked(const string &nickName, const string &byWhom, const string &reason) { if (myIrccb) myIrccb->SignalIrcPlayerKicked(nickName, byWhom, reason); }
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void ServerGuiWrapper::SignalIrcPlayerLeft(const string &nickName) { if (myIrccb) myIrccb->SignalIrcPlayerLeft(nickName); }
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void ServerGuiWrapper::SignalIrcChatMsg(const string &nickName, const string &msg) { if (myIrccb) myIrccb->SignalIrcChatMsg(nickName, msg); }
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void ServerGuiWrapper::SignalIrcError(int errorCode) { if (myIrccb) myIrccb->SignalIrcError(errorCode); }
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void ServerGuiWrapper::SignalIrcServerError(int errorCode) {if (myIrccb) myIrccb->SignalIrcServerError(errorCode); }
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+144
-144
@@ -1,144 +1,144 @@
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/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
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#ifndef SERVERGUIWRAPPER_H
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#define SERVERGUIWRAPPER_H
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#include <guiinterface.h>
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class ConfigFile;
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class Session;
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|
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class ServerGuiWrapper : public GuiInterface
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{
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public:
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ServerGuiWrapper(ConfigFile *config, ClientCallback *clientcb, ServerCallback *servercb, IrcCallback *irccb);
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~ServerGuiWrapper();
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||||
|
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void initGui(int speed);
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||||
|
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Session &getSession();
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||||
void setSession(boost::shared_ptr<Session> session);
|
||||
|
||||
void refreshSet() const;
|
||||
void refreshCash() const;
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||||
void refreshAction(int =-1, int =-1) const;
|
||||
void refreshChangePlayer() const;
|
||||
void refreshPot() const;
|
||||
void refreshGroupbox(int =-1, int =-1) const;
|
||||
void refreshAll() const;
|
||||
void refreshPlayerName() const;
|
||||
void refreshButton() const;
|
||||
void refreshGameLabels(GameState state) const;
|
||||
|
||||
void setPlayerAvatar(int myUniqueID, const std::string &myAvatar) const;
|
||||
|
||||
void waitForGuiUpdateDone() const;
|
||||
|
||||
void dealBeRoCards(int);
|
||||
void dealHoleCards();
|
||||
void dealFlopCards();
|
||||
void dealTurnCard();
|
||||
void dealRiverCard();
|
||||
|
||||
void nextPlayerAnimation();
|
||||
|
||||
void beRoAnimation2(int);
|
||||
|
||||
void preflopAnimation1();
|
||||
void preflopAnimation2();
|
||||
|
||||
void flopAnimation1();
|
||||
void flopAnimation2();
|
||||
|
||||
void turnAnimation1();
|
||||
void turnAnimation2();
|
||||
|
||||
void riverAnimation1();
|
||||
void riverAnimation2();
|
||||
|
||||
void postRiverAnimation1();
|
||||
void postRiverRunAnimation1();
|
||||
|
||||
void flipHolecardsAllIn();
|
||||
|
||||
void nextRoundCleanGui();
|
||||
|
||||
void meInAction();
|
||||
void updateMyButtonsState();
|
||||
void disableMyButtons();
|
||||
void startTimeoutAnimation(int playerId, int timeoutSec);
|
||||
void stopTimeoutAnimation(int playerId);
|
||||
|
||||
void logPlayerActionMsg(std::string playerName, int action, int setValue) ;
|
||||
void logNewGameHandMsg(int gameID, int handID) ;
|
||||
void logPlayerWinsMsg(std::string playerName, int pot, bool main);
|
||||
void logPlayerSitsOut(std::string playerName);
|
||||
void logNewBlindsSetsMsg(int sbSet, int bbSet, std::string sbName, std::string bbName);
|
||||
void logDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int card4 = -1, int card5 = -1) ;
|
||||
void logFlipHoleCardsMsg(std::string playerName, int card1, int card2, int cardsValueInt = -1, std::string showHas = "shows") ;
|
||||
void logPlayerWinGame(std::string playerName, int gameID);
|
||||
void flushLogAtGame(int gameID);
|
||||
void flushLogAtHand();
|
||||
|
||||
void SignalNetClientConnect(int actionID);
|
||||
void SignalNetClientGameInfo(int actionID);
|
||||
void SignalNetClientError(int errorID, int osErrorID);
|
||||
void SignalNetClientNotification(int notificationId);
|
||||
void SignalNetClientStatsUpdate(const ServerStats &stats);
|
||||
void SignalNetClientRemovedFromGame(int notificationId);
|
||||
void SignalNetClientSelfJoined(unsigned playerId, const std::string &playerName, PlayerRights rights);
|
||||
void SignalNetClientPlayerJoined(unsigned playerId, const std::string &playerName, PlayerRights rights);
|
||||
void SignalNetClientPlayerChanged(unsigned playerId, const std::string &newPlayerName);
|
||||
void SignalNetClientPlayerLeft(unsigned playerId, const std::string &playerName);
|
||||
void SignalNetClientNewGameAdmin(unsigned playerId, const std::string &playerName);
|
||||
void SignalNetClientChatMsg(const std::string &playerName, const std::string &msg);
|
||||
void SignalNetClientWaitDialog();
|
||||
|
||||
void SignalNetClientGameListNew(unsigned gameId);
|
||||
void SignalNetClientGameListRemove(unsigned gameId);
|
||||
void SignalNetClientGameListUpdateMode(unsigned gameId, GameMode mode);
|
||||
void SignalNetClientGameListUpdateAdmin(unsigned gameId, unsigned adminPlayerId);
|
||||
void SignalNetClientGameListPlayerJoined(unsigned gameId, unsigned playerId);
|
||||
void SignalNetClientGameListPlayerLeft(unsigned gameId, unsigned playerId);
|
||||
void SignalNetClientGameStart(boost::shared_ptr<Game> game);
|
||||
|
||||
void SignalNetServerSuccess(int actionID);
|
||||
void SignalNetServerError(int errorID, int osErrorID);
|
||||
|
||||
void SignalIrcConnect(const std::string &server);
|
||||
void SignalIrcSelfJoined(const std::string &nickName, const std::string &channel);
|
||||
void SignalIrcPlayerJoined(const std::string &nickName);
|
||||
void SignalIrcPlayerChanged(const std::string &oldNick, const std::string &newNick);
|
||||
void SignalIrcPlayerKicked(const std::string &nickName, const std::string &byWhom, const std::string &reason);
|
||||
void SignalIrcPlayerLeft(const std::string &nickName);
|
||||
void SignalIrcChatMsg(const std::string &nickName, const std::string &msg);
|
||||
void SignalIrcError(int errorCode);
|
||||
void SignalIrcServerError(int errorCode);
|
||||
|
||||
private:
|
||||
|
||||
boost::shared_ptr<Session> mySession;
|
||||
ConfigFile *myConfig;
|
||||
|
||||
ClientCallback *myClientcb;
|
||||
ServerCallback *myServercb;
|
||||
IrcCallback *myIrccb;
|
||||
};
|
||||
|
||||
#endif
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef SERVERGUIWRAPPER_H
|
||||
#define SERVERGUIWRAPPER_H
|
||||
|
||||
#include <guiinterface.h>
|
||||
|
||||
class ConfigFile;
|
||||
class Session;
|
||||
|
||||
class ServerGuiWrapper : public GuiInterface
|
||||
{
|
||||
public:
|
||||
ServerGuiWrapper(ConfigFile *config, ClientCallback *clientcb, ServerCallback *servercb, IrcCallback *irccb);
|
||||
~ServerGuiWrapper();
|
||||
|
||||
void initGui(int speed);
|
||||
|
||||
Session &getSession();
|
||||
void setSession(boost::shared_ptr<Session> session);
|
||||
|
||||
void refreshSet() const;
|
||||
void refreshCash() const;
|
||||
void refreshAction(int =-1, int =-1) const;
|
||||
void refreshChangePlayer() const;
|
||||
void refreshPot() const;
|
||||
void refreshGroupbox(int =-1, int =-1) const;
|
||||
void refreshAll() const;
|
||||
void refreshPlayerName() const;
|
||||
void refreshButton() const;
|
||||
void refreshGameLabels(GameState state) const;
|
||||
|
||||
void setPlayerAvatar(int myUniqueID, const std::string &myAvatar) const;
|
||||
|
||||
void waitForGuiUpdateDone() const;
|
||||
|
||||
void dealBeRoCards(int);
|
||||
void dealHoleCards();
|
||||
void dealFlopCards();
|
||||
void dealTurnCard();
|
||||
void dealRiverCard();
|
||||
|
||||
void nextPlayerAnimation();
|
||||
|
||||
void beRoAnimation2(int);
|
||||
|
||||
void preflopAnimation1();
|
||||
void preflopAnimation2();
|
||||
|
||||
void flopAnimation1();
|
||||
void flopAnimation2();
|
||||
|
||||
void turnAnimation1();
|
||||
void turnAnimation2();
|
||||
|
||||
void riverAnimation1();
|
||||
void riverAnimation2();
|
||||
|
||||
void postRiverAnimation1();
|
||||
void postRiverRunAnimation1();
|
||||
|
||||
void flipHolecardsAllIn();
|
||||
|
||||
void nextRoundCleanGui();
|
||||
|
||||
void meInAction();
|
||||
void updateMyButtonsState();
|
||||
void disableMyButtons();
|
||||
void startTimeoutAnimation(int playerId, int timeoutSec);
|
||||
void stopTimeoutAnimation(int playerId);
|
||||
|
||||
void logPlayerActionMsg(std::string playerName, int action, int setValue) ;
|
||||
void logNewGameHandMsg(int gameID, int handID) ;
|
||||
void logPlayerWinsMsg(std::string playerName, int pot, bool main);
|
||||
void logPlayerSitsOut(std::string playerName);
|
||||
void logNewBlindsSetsMsg(int sbSet, int bbSet, std::string sbName, std::string bbName);
|
||||
void logDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int card4 = -1, int card5 = -1) ;
|
||||
void logFlipHoleCardsMsg(std::string playerName, int card1, int card2, int cardsValueInt = -1, std::string showHas = "shows") ;
|
||||
void logPlayerWinGame(std::string playerName, int gameID);
|
||||
void flushLogAtGame(int gameID);
|
||||
void flushLogAtHand();
|
||||
|
||||
void SignalNetClientConnect(int actionID);
|
||||
void SignalNetClientGameInfo(int actionID);
|
||||
void SignalNetClientError(int errorID, int osErrorID);
|
||||
void SignalNetClientNotification(int notificationId);
|
||||
void SignalNetClientStatsUpdate(const ServerStats &stats);
|
||||
void SignalNetClientRemovedFromGame(int notificationId);
|
||||
void SignalNetClientSelfJoined(unsigned playerId, const std::string &playerName, PlayerRights rights);
|
||||
void SignalNetClientPlayerJoined(unsigned playerId, const std::string &playerName, PlayerRights rights);
|
||||
void SignalNetClientPlayerChanged(unsigned playerId, const std::string &newPlayerName);
|
||||
void SignalNetClientPlayerLeft(unsigned playerId, const std::string &playerName);
|
||||
void SignalNetClientNewGameAdmin(unsigned playerId, const std::string &playerName);
|
||||
void SignalNetClientChatMsg(const std::string &playerName, const std::string &msg);
|
||||
void SignalNetClientWaitDialog();
|
||||
|
||||
void SignalNetClientGameListNew(unsigned gameId);
|
||||
void SignalNetClientGameListRemove(unsigned gameId);
|
||||
void SignalNetClientGameListUpdateMode(unsigned gameId, GameMode mode);
|
||||
void SignalNetClientGameListUpdateAdmin(unsigned gameId, unsigned adminPlayerId);
|
||||
void SignalNetClientGameListPlayerJoined(unsigned gameId, unsigned playerId);
|
||||
void SignalNetClientGameListPlayerLeft(unsigned gameId, unsigned playerId);
|
||||
void SignalNetClientGameStart(boost::shared_ptr<Game> game);
|
||||
|
||||
void SignalNetServerSuccess(int actionID);
|
||||
void SignalNetServerError(int errorID, int osErrorID);
|
||||
|
||||
void SignalIrcConnect(const std::string &server);
|
||||
void SignalIrcSelfJoined(const std::string &nickName, const std::string &channel);
|
||||
void SignalIrcPlayerJoined(const std::string &nickName);
|
||||
void SignalIrcPlayerChanged(const std::string &oldNick, const std::string &newNick);
|
||||
void SignalIrcPlayerKicked(const std::string &nickName, const std::string &byWhom, const std::string &reason);
|
||||
void SignalIrcPlayerLeft(const std::string &nickName);
|
||||
void SignalIrcChatMsg(const std::string &nickName, const std::string &msg);
|
||||
void SignalIrcError(int errorCode);
|
||||
void SignalIrcServerError(int errorCode);
|
||||
|
||||
private:
|
||||
|
||||
boost::shared_ptr<Session> mySession;
|
||||
ConfigFile *myConfig;
|
||||
|
||||
ClientCallback *myClientcb;
|
||||
ServerCallback *myServercb;
|
||||
IrcCallback *myIrccb;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,53 +1,53 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
|
||||
#include "nonqthelper.h"
|
||||
|
||||
#include <core/convhelper.h>
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
NonQtHelper::NonQtHelper()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
NonQtHelper::~NonQtHelper()
|
||||
{
|
||||
}
|
||||
|
||||
std::string
|
||||
NonQtHelper::stringToUtf8(const std::string &myString)
|
||||
{
|
||||
return ConvHelper::NativeToUtf8(myString);
|
||||
}
|
||||
|
||||
std::string
|
||||
NonQtHelper::getDefaultLanguage()
|
||||
{
|
||||
return "en";
|
||||
}
|
||||
|
||||
std::string
|
||||
NonQtHelper::getDataPathStdString(const char *argv0)
|
||||
{
|
||||
boost::filesystem::path startPath(argv0);
|
||||
startPath = startPath.remove_leaf();
|
||||
startPath /= "data";
|
||||
return stringToUtf8(startPath.directory_string());
|
||||
}
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
|
||||
#include "nonqthelper.h"
|
||||
|
||||
#include <core/convhelper.h>
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
NonQtHelper::NonQtHelper()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
NonQtHelper::~NonQtHelper()
|
||||
{
|
||||
}
|
||||
|
||||
std::string
|
||||
NonQtHelper::stringToUtf8(const std::string &myString)
|
||||
{
|
||||
return ConvHelper::NativeToUtf8(myString);
|
||||
}
|
||||
|
||||
std::string
|
||||
NonQtHelper::getDefaultLanguage()
|
||||
{
|
||||
return "en";
|
||||
}
|
||||
|
||||
std::string
|
||||
NonQtHelper::getDataPathStdString(const char *argv0)
|
||||
{
|
||||
boost::filesystem::path startPath(argv0);
|
||||
startPath = startPath.remove_leaf();
|
||||
startPath /= "data";
|
||||
return stringToUtf8(startPath.directory_string());
|
||||
}
|
||||
|
||||
@@ -1,44 +1,44 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef NONQTHELPER_H
|
||||
#define NONQTHELPER_H
|
||||
|
||||
#ifndef POKERTH_DEDICATED_SERVER
|
||||
#error This file is only for the server.
|
||||
#endif
|
||||
|
||||
#include <string>
|
||||
|
||||
class NonQtHelper
|
||||
{
|
||||
|
||||
public:
|
||||
NonQtHelper();
|
||||
|
||||
~NonQtHelper();
|
||||
|
||||
std::string stringToUtf8(const std::string &);
|
||||
std::string getDefaultLanguage();
|
||||
|
||||
std::string getDataPathStdString(const char *argv0);
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef NONQTHELPER_H
|
||||
#define NONQTHELPER_H
|
||||
|
||||
#ifndef POKERTH_DEDICATED_SERVER
|
||||
#error This file is only for the server.
|
||||
#endif
|
||||
|
||||
#include <string>
|
||||
|
||||
class NonQtHelper
|
||||
{
|
||||
|
||||
public:
|
||||
NonQtHelper();
|
||||
|
||||
~NonQtHelper();
|
||||
|
||||
std::string stringToUtf8(const std::string &);
|
||||
std::string getDefaultLanguage();
|
||||
|
||||
std::string getDataPathStdString(const char *argv0);
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,45 +1,45 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2006 by FThauer FHammer *
|
||||
* f.thauer@web.de *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef NONQTTOOLSWRAPPER_H
|
||||
#define NONQTTOOLSWRAPPER_H
|
||||
|
||||
#include <qttoolsinterface.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
class NonQtHelper;
|
||||
|
||||
class NonQtToolsWrapper : public QtToolsInterface
|
||||
{
|
||||
public:
|
||||
NonQtToolsWrapper();
|
||||
~NonQtToolsWrapper();
|
||||
|
||||
std::string stringToUtf8(const std::string &myString);
|
||||
std::string getDefaultLanguage();
|
||||
std::string getDataPathStdString(const char *argv0);
|
||||
|
||||
private:
|
||||
|
||||
NonQtHelper *myQtHelper;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2006 by FThauer FHammer *
|
||||
* f.thauer@web.de *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef NONQTTOOLSWRAPPER_H
|
||||
#define NONQTTOOLSWRAPPER_H
|
||||
|
||||
#include <qttoolsinterface.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
class NonQtHelper;
|
||||
|
||||
class NonQtToolsWrapper : public QtToolsInterface
|
||||
{
|
||||
public:
|
||||
NonQtToolsWrapper();
|
||||
~NonQtToolsWrapper();
|
||||
|
||||
std::string stringToUtf8(const std::string &myString);
|
||||
std::string getDefaultLanguage();
|
||||
std::string getDataPathStdString(const char *argv0);
|
||||
|
||||
private:
|
||||
|
||||
NonQtHelper *myQtHelper;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,46 +1,46 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2006 by FThauer FHammer *
|
||||
* f.thauer@web.de *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef QTTOOLSWRAPPER_H
|
||||
#define QTTOOLSWRAPPER_H
|
||||
|
||||
#include <qttoolsinterface.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
class QtHelper;
|
||||
|
||||
class QtToolsWrapper : public QtToolsInterface
|
||||
{
|
||||
public:
|
||||
QtToolsWrapper();
|
||||
|
||||
~QtToolsWrapper();
|
||||
|
||||
std::string stringToUtf8(const std::string &myString);
|
||||
std::string getDefaultLanguage();
|
||||
std::string getDataPathStdString(const char *argv0);
|
||||
|
||||
private:
|
||||
|
||||
QtHelper *myQtHelper;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2006 by FThauer FHammer *
|
||||
* f.thauer@web.de *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef QTTOOLSWRAPPER_H
|
||||
#define QTTOOLSWRAPPER_H
|
||||
|
||||
#include <qttoolsinterface.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
class QtHelper;
|
||||
|
||||
class QtToolsWrapper : public QtToolsInterface
|
||||
{
|
||||
public:
|
||||
QtToolsWrapper();
|
||||
|
||||
~QtToolsWrapper();
|
||||
|
||||
std::string stringToUtf8(const std::string &myString);
|
||||
std::string getDefaultLanguage();
|
||||
std::string getDataPathStdString(const char *argv0);
|
||||
|
||||
private:
|
||||
|
||||
QtHelper *myQtHelper;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user