Use unix linefeeds for all files. Finally. It's about time.
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+74
-74
@@ -1,74 +1,74 @@
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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/* Session data (a session is a valid client connection). */
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#ifndef _SESSIONDATA_H_
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#define _SESSIONDATA_H_
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#include <net/socket_helper.h>
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#include <net/receivebuffer.h>
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#include <string>
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#include <boost/thread.hpp>
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#define INVALID_SESSION 0
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#define SESSION_ID_INIT INVALID_SESSION
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#define SESSION_ID_GENERIC 0xFFFFFFFF
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typedef unsigned SessionId;
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/*struct SessionId
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{
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unsigned id;
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};*/
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class SessionData
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{
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public:
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enum State { Init, ReceivingAvatar, Established, Game };
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SessionData(SOCKET sockfd, SessionId id);
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~SessionData();
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SessionId GetId() const;
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State GetState() const;
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void SetState(State state);
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SOCKET GetSocket() const;
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void SetReadyFlag();
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void ResetReadyFlag();
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bool IsReady() const;
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const std::string &GetClientAddr() const;
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void SetClientAddr(const std::string &addr);
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ReceiveBuffer &GetReceiveBuffer();
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private:
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SOCKET m_sockfd;
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const SessionId m_id;
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State m_state;
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std::string m_clientAddr;
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ReceiveBuffer m_receiveBuffer;
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bool m_readyFlag;
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mutable boost::mutex m_dataMutex;
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};
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#endif
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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/* Session data (a session is a valid client connection). */
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#ifndef _SESSIONDATA_H_
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#define _SESSIONDATA_H_
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#include <net/socket_helper.h>
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#include <net/receivebuffer.h>
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#include <string>
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#include <boost/thread.hpp>
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#define INVALID_SESSION 0
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#define SESSION_ID_INIT INVALID_SESSION
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#define SESSION_ID_GENERIC 0xFFFFFFFF
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typedef unsigned SessionId;
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/*struct SessionId
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{
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unsigned id;
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};*/
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class SessionData
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{
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public:
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enum State { Init, ReceivingAvatar, Established, Game };
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SessionData(SOCKET sockfd, SessionId id);
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~SessionData();
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SessionId GetId() const;
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State GetState() const;
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void SetState(State state);
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SOCKET GetSocket() const;
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void SetReadyFlag();
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void ResetReadyFlag();
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bool IsReady() const;
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const std::string &GetClientAddr() const;
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void SetClientAddr(const std::string &addr);
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ReceiveBuffer &GetReceiveBuffer();
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private:
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SOCKET m_sockfd;
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const SessionId m_id;
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State m_state;
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std::string m_clientAddr;
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ReceiveBuffer m_receiveBuffer;
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bool m_readyFlag;
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mutable boost::mutex m_dataMutex;
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};
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#endif
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