next steps skinning implementation (config for game table style works)
This commit is contained in:
@@ -409,9 +409,9 @@ p, li { white-space: pre-wrap; }
|
||||
<item row="0" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_selectGameTableStyle">
|
||||
<widget class="QPushButton" name="pushButton_activateGameTableStyle">
|
||||
<property name="text">
|
||||
<string>Select</string>
|
||||
<string>Activate</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -436,7 +436,7 @@ p, li { white-space: pre-wrap; }
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_delGameTableStyle">
|
||||
<widget class="QPushButton" name="pushButton_removeGameTableStyle">
|
||||
<property name="text">
|
||||
<string>Remove</string>
|
||||
</property>
|
||||
@@ -487,9 +487,9 @@ p, li { white-space: pre-wrap; }
|
||||
<item row="0" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_selectCardDeck">
|
||||
<widget class="QPushButton" name="pushButton_activateCardDeck">
|
||||
<property name="text">
|
||||
<string>Select</string>
|
||||
<string>Activate</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -514,7 +514,7 @@ p, li { white-space: pre-wrap; }
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_delCardDeck">
|
||||
<widget class="QPushButton" name="pushButton_removeCardDeck">
|
||||
<property name="text">
|
||||
<string>Remove</string>
|
||||
</property>
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
#include "configfile.h"
|
||||
#include <net/socket_startup.h>
|
||||
|
||||
#define POKERTH_DISTRIBUTED_GAME_TABLE_STYLES 1
|
||||
|
||||
using namespace std;
|
||||
|
||||
@@ -104,6 +105,13 @@ settingsDialogImpl::settingsDialogImpl(QWidget *parent, ConfigFile *c, selectAva
|
||||
connect(groupBox_automaticServerConfig, SIGNAL(toggled(bool)), this, SLOT(toggleGroupBoxAutomaticServerConfig(bool)));
|
||||
connect(groupBox_manualServerConfig, SIGNAL(toggled(bool)), this, SLOT(toggleGroupBoxManualServerConfig(bool)));
|
||||
|
||||
connect( listWidget_gameTableStyles, SIGNAL( currentItemChanged(QListWidgetItem*, QListWidgetItem*) ), this, SLOT ( showCurrentGameTableStylePreview() ));
|
||||
connect( pushButton_activateGameTableStyle, SIGNAL( clicked() ), this, SLOT( setSelectedGameTableStyleActivated()) );
|
||||
connect( pushButton_addGameTableStyle, SIGNAL( clicked() ), this, SLOT( addGameTableStyle()) );
|
||||
connect( pushButton_removeGameTableStyle, SIGNAL( clicked() ), this, SLOT( removeGameTableStyle()) );
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
void settingsDialogImpl::exec() {
|
||||
@@ -228,21 +236,49 @@ void settingsDialogImpl::exec() {
|
||||
|
||||
//S t y l e
|
||||
// define PokerTH default GameTableStyle
|
||||
// GameTableStyleReader defaultStyle(myConfig);
|
||||
// defaultStyle.readStyleFile(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/table/default/defaulttablestyle.xml");
|
||||
//
|
||||
// QListWidgetItem *defaultItem = new QListWidgetItem(defaultStyle.getStyleDescription(),listWidget_gameTableStyles);
|
||||
// defaultItem->setData(15, QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/table/default/defaulttablestyle.xml");
|
||||
// defaultItem->setIcon(QIcon(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/misc/rating.png"));
|
||||
|
||||
//load secondary styles into list
|
||||
|
||||
listWidget_gameTableStyles->clear();
|
||||
|
||||
//show selected gametablestyles preview
|
||||
// QFileInfo info(defaultGameTableStyleFile);
|
||||
// QPixmap preview(info.absolutePath()+"/"+defaultStyle.getPreview());
|
||||
// if(preview.height() > 160 || preview.width() > 120) label_gameTableStylePreview->setPixmap(preview.scaled(160,120,Qt::KeepAspectRatio,Qt::SmoothTransformation));
|
||||
// else label_gameTableStylePreview->setPixmap(preview);
|
||||
GameTableStyleReader defaultStyle(myConfig);
|
||||
defaultStyle.readStyleFile(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/table/default/defaulttablestyle.xml");
|
||||
QListWidgetItem *defaultItem = new QListWidgetItem(defaultStyle.getStyleDescription(),listWidget_gameTableStyles);
|
||||
defaultItem->setData(15, QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/table/default/defaulttablestyle.xml");
|
||||
|
||||
//load secondary styles into list (if fallback no entry)
|
||||
myGameTableStylesList = myConfig->readConfigStringList("GameTableStylesList");
|
||||
list<std::string>::iterator it1;
|
||||
for(it1= myGameTableStylesList.begin(); it1 != myGameTableStylesList.end(); it1++) {
|
||||
GameTableStyleReader nextStyle(myConfig);
|
||||
nextStyle.readStyleFile(QString::fromUtf8(it1->c_str()));
|
||||
if(!nextStyle.getFallBack()) {
|
||||
QListWidgetItem *nextItem = new QListWidgetItem(nextStyle.getStyleDescription());
|
||||
nextItem->setData(15,QString::fromUtf8(it1->c_str()));
|
||||
listWidget_gameTableStyles->addItem(nextItem);
|
||||
}
|
||||
}
|
||||
|
||||
//set current Game Table Style from config file
|
||||
GameTableStyleReader currentGameTableStyle(myConfig);
|
||||
currentGameTableStyle.readStyleFile(QString::fromUtf8(myConfig->readConfigString("CurrentGameTableStyle").c_str()));
|
||||
int i;
|
||||
bool currentFound(FALSE);
|
||||
for(i=0; i < listWidget_gameTableStyles->count(); i++) {
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(i);
|
||||
if(item->data(15) == currentGameTableStyle.getCurrentFileName()) {
|
||||
item->setIcon(QIcon(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/misc/rating.png"));
|
||||
listWidget_gameTableStyles->setCurrentItem(item);
|
||||
currentFound=TRUE;
|
||||
}
|
||||
else item->setIcon(QIcon());
|
||||
}
|
||||
if(!currentFound) {
|
||||
qDebug() << "Config ERROR: current game table style file not found in List. Mark default as selected.";
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(0);
|
||||
item->setIcon(QIcon(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/misc/rating.png"));
|
||||
listWidget_gameTableStyles->setCurrentItem(item);
|
||||
}
|
||||
|
||||
//refresh Game Table Style Preview
|
||||
showCurrentGameTableStylePreview();
|
||||
|
||||
|
||||
//define PokerTH default CardDeck
|
||||
@@ -432,6 +468,22 @@ void settingsDialogImpl::isAccepted() {
|
||||
}
|
||||
}
|
||||
|
||||
//S T Y L E
|
||||
//save game table styles list
|
||||
myGameTableStylesList.clear();
|
||||
int i;
|
||||
for(i=POKERTH_DISTRIBUTED_GAME_TABLE_STYLES; i < listWidget_gameTableStyles->count(); i++) {
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(i);
|
||||
myGameTableStylesList.push_back(item->data(15).toString().toUtf8().constData());
|
||||
}
|
||||
myConfig->writeConfigStringList("GameTableStylesList", myGameTableStylesList);
|
||||
//save current game table style
|
||||
for(i=0; i < listWidget_gameTableStyles->count(); i++) {
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(i);
|
||||
if(!item->icon().isNull())
|
||||
myConfig->writeConfigString("CurrentGameTableStyle", item->data(15).toString().toUtf8().constData());
|
||||
}
|
||||
|
||||
//Sound
|
||||
myConfig->writeConfigInt("PlaySoundEffects", groupBox_playSoundEffects->isChecked());
|
||||
myConfig->writeConfigInt("SoundVolume", horizontalSlider_soundVolume->value());
|
||||
@@ -730,3 +782,86 @@ void settingsDialogImpl::toggleGroupBoxManualServerConfig(bool toggleState) {
|
||||
else groupBox_automaticServerConfig->setChecked(TRUE);
|
||||
}
|
||||
|
||||
void settingsDialogImpl::showCurrentGameTableStylePreview()
|
||||
{
|
||||
QListWidgetItem* item = listWidget_gameTableStyles->currentItem();
|
||||
if(item) {
|
||||
GameTableStyleReader style(myConfig);
|
||||
style.readStyleFile(item->data(15).toString());
|
||||
QPixmap preview(style.getPreview());
|
||||
if(preview.height() > 160 || preview.width() > 120) label_gameTableStylePreview->setPixmap(preview.scaled(160,120,Qt::KeepAspectRatio,Qt::SmoothTransformation));
|
||||
else label_gameTableStylePreview->setPixmap(preview);
|
||||
}
|
||||
}
|
||||
|
||||
void settingsDialogImpl::setSelectedGameTableStyleActivated()
|
||||
{
|
||||
QListWidgetItem* selectedItem = listWidget_gameTableStyles->currentItem();
|
||||
if(selectedItem) {
|
||||
int i;
|
||||
for(i=0; i < listWidget_gameTableStyles->count(); i++) {
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(i);
|
||||
if(item == selectedItem) {
|
||||
item->setIcon(QIcon(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/misc/rating.png"));
|
||||
}
|
||||
else item->setIcon(QIcon());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void settingsDialogImpl::addGameTableStyle()
|
||||
{
|
||||
QString fileName = QFileDialog::getOpenFileName(this, tr("Please select your game table style"),
|
||||
QDir::home().absolutePath(),
|
||||
tr("PokerTH game table styles (*.xml)"));
|
||||
|
||||
if (!fileName.isEmpty()) {
|
||||
|
||||
int i;
|
||||
bool fileNameAlreadyFound(FALSE);
|
||||
for(i=0; i < listWidget_gameTableStyles->count(); i++) {
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(i);
|
||||
if(item->data(15).toString() == fileName)
|
||||
fileNameAlreadyFound = TRUE;
|
||||
}
|
||||
|
||||
if(fileNameAlreadyFound) {
|
||||
QMessageBox::warning(this, tr("Game Table Style Error"),
|
||||
tr("Selected game table style file is already in the list. \nPlease select another one to add!"),
|
||||
QMessageBox::Ok);
|
||||
}
|
||||
else {
|
||||
GameTableStyleReader newStyle(myConfig);
|
||||
newStyle.readStyleFile(fileName);
|
||||
if(!newStyle.getFallBack()) {
|
||||
QListWidgetItem *newItem = new QListWidgetItem(newStyle.getStyleDescription());
|
||||
newItem->setData(15,fileName);
|
||||
listWidget_gameTableStyles->addItem(newItem);
|
||||
}
|
||||
else {
|
||||
QMessageBox::warning(this, tr("Game Table Style File Error"),
|
||||
tr("Could not read game table style file. \nStyle will not be placed into list!"),
|
||||
QMessageBox::Ok);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void settingsDialogImpl::removeGameTableStyle()
|
||||
{
|
||||
//never delete PokerTH defaullt Styles
|
||||
if(listWidget_gameTableStyles->currentRow() >= POKERTH_DISTRIBUTED_GAME_TABLE_STYLES) {
|
||||
|
||||
QListWidgetItem* selectedItem = listWidget_gameTableStyles->currentItem();
|
||||
if(selectedItem) {
|
||||
// if selected is activated --> swith activation to first default
|
||||
if(!selectedItem->icon().isNull()) {
|
||||
QListWidgetItem* firstItem = listWidget_gameTableStyles->item(0);
|
||||
firstItem->setIcon(QIcon(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/misc/rating.png"));
|
||||
}
|
||||
//remove from List
|
||||
listWidget_gameTableStyles->takeItem(listWidget_gameTableStyles->currentRow());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -79,7 +79,12 @@ public slots:
|
||||
|
||||
void toggleGroupBoxAutomaticServerConfig(bool /*toggleState*/);
|
||||
void toggleGroupBoxManualServerConfig(bool /*toggleState*/);
|
||||
|
||||
|
||||
void setSelectedGameTableStyleActivated();
|
||||
void showCurrentGameTableStylePreview();
|
||||
void addGameTableStyle();
|
||||
void removeGameTableStyle();
|
||||
|
||||
private:
|
||||
|
||||
bool playerNickIsChanged;
|
||||
@@ -95,6 +100,8 @@ private:
|
||||
int myNetAfterMBAlwaysRaiseValue;
|
||||
std::list<int> myManualBlindsList;
|
||||
std::list<int> myNetManualBlindsList;
|
||||
std::list<std::string> myGameTableStylesList;
|
||||
std::list<std::string> myCardDecksList;
|
||||
|
||||
ConfigFile* myConfig;
|
||||
boost::shared_ptr<selectAvatarDialogImpl> mySelectAvatarDialogImpl;
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
|
||||
using namespace std;
|
||||
|
||||
GameTableStyleReader::GameTableStyleReader(ConfigFile *c, gameTableImpl *w) : myConfig(c), myW(w)
|
||||
GameTableStyleReader::GameTableStyleReader(ConfigFile *c, gameTableImpl *w) : myConfig(c), myW(w), fallBack(0)
|
||||
{
|
||||
|
||||
}
|
||||
@@ -40,26 +40,15 @@ void GameTableStyleReader::readStyleFile(QString file) {
|
||||
|
||||
string tinyFileName;
|
||||
|
||||
QMessageBox::warning(myW, tr("FILE"),
|
||||
file,
|
||||
QMessageBox::Ok);
|
||||
|
||||
//if style file failed --> default style fallback
|
||||
if(QFile(file).exists()) {
|
||||
currentFileName = QFile(file).fileName();
|
||||
tinyFileName = currentFileName.toStdString();
|
||||
|
||||
QMessageBox::warning(myW, tr("WORKS"),
|
||||
currentFileName,
|
||||
QMessageBox::Ok);
|
||||
tinyFileName = currentFileName.toUtf8().constData();
|
||||
}
|
||||
else {
|
||||
currentFileName = QFile(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/table/default/defaulttablestyle.xml").fileName();
|
||||
tinyFileName = currentFileName.toStdString();
|
||||
QMessageBox::warning(myW, tr("FALLBACK"),
|
||||
currentFileName,
|
||||
QMessageBox::Ok);
|
||||
|
||||
tinyFileName = currentFileName.toUtf8().constData();
|
||||
fallBack = 1;
|
||||
}
|
||||
QFileInfo info(currentFileName);
|
||||
currentFileDir = info.absolutePath();
|
||||
@@ -170,6 +159,7 @@ void GameTableStyleReader::readStyleFile(QString file) {
|
||||
//if one or more items are wrong or left show detailed error message
|
||||
if(!wrongItems.isEmpty() && myW != 0) showErrorMessage(StyleDescription, wrongItems, StyleMaintainerEMail);
|
||||
}
|
||||
else { qDebug() << "could not load game table style file: " << tinyFileName.c_str(); }
|
||||
}
|
||||
|
||||
void GameTableStyleReader::showErrorMessage(QString style, QStringList failedItems, QString email)
|
||||
@@ -181,3 +171,8 @@ void GameTableStyleReader::showErrorMessage(QString style, QStringList failedIte
|
||||
QMessageBox::Ok);
|
||||
}
|
||||
|
||||
QString GameTableStyleReader::getPreview()
|
||||
{
|
||||
return QString(currentFileDir+"/"+Preview);
|
||||
}
|
||||
|
||||
|
||||
@@ -38,8 +38,11 @@ public:
|
||||
void showErrorMessage(QString, QStringList, QString);
|
||||
|
||||
QString getStyleDescription() const { return StyleDescription; }
|
||||
QString getPreview() const { return Preview; }
|
||||
|
||||
QString getCurrentFileName() const { return currentFileName; }
|
||||
QString getPreview();
|
||||
|
||||
bool getFallBack() const { return fallBack; }
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -96,6 +99,8 @@ private:
|
||||
|
||||
ConfigFile *myConfig;
|
||||
gameTableImpl *myW;
|
||||
|
||||
bool fallBack;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,79 +0,0 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2006 by Felix Hammer *
|
||||
* f.hammer@web.de *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#include "stylesheetreader.h"
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <cstdlib>
|
||||
#include <fstream>
|
||||
|
||||
|
||||
using namespace std;
|
||||
|
||||
StyleSheetReader::StyleSheetReader(std::string f) : styleSheetFileName(f)
|
||||
{
|
||||
fillBuffer();
|
||||
}
|
||||
|
||||
|
||||
StyleSheetReader::~StyleSheetReader()
|
||||
{
|
||||
}
|
||||
|
||||
void StyleSheetReader::fillBuffer() {
|
||||
|
||||
boost::recursive_mutex::scoped_lock lock(m_configMutex);
|
||||
|
||||
string tempString1("");
|
||||
|
||||
TiXmlDocument doc(styleSheetFileName);
|
||||
|
||||
if(doc.LoadFile()) {
|
||||
TiXmlHandle docHandle( &doc );
|
||||
|
||||
TiXmlElement* colorList = docHandle.FirstChild( "PokerTH" ).FirstChild( "Table" ).FirstChild( "Colors" ).FirstChild().ToElement();
|
||||
|
||||
for( ; colorList; colorList=colorList->NextSiblingElement()) {
|
||||
const char *tmpStr1 = colorList->Attribute("value");
|
||||
if (tmpStr1) {
|
||||
tempString1 = tmpStr1;
|
||||
colorsBufferList.push_back(Colors(colorList->ValueStr(), tempString1));
|
||||
// cout << colorList->ValueStr() << " : " << tempString1 << endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
string StyleSheetReader::readColorString(string varName) const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_configMutex);
|
||||
|
||||
size_t i;
|
||||
string tempString("");
|
||||
|
||||
for (i=0; i<colorsBufferList.size(); i++) {
|
||||
|
||||
if (colorsBufferList[i].name == varName) {
|
||||
tempString = colorsBufferList[i].value;
|
||||
}
|
||||
}
|
||||
|
||||
return tempString;
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2006 by Felix Hammer *
|
||||
* f.hammer@web.de *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef STYLESHEETREADER_H
|
||||
#define STYLESHEETREADER_H
|
||||
|
||||
#include "tinyxml.h"
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include <boost/thread.hpp>
|
||||
|
||||
|
||||
class StyleSheetReader{
|
||||
public:
|
||||
StyleSheetReader(std::string f);
|
||||
~StyleSheetReader();
|
||||
|
||||
void fillBuffer();
|
||||
|
||||
std::string readColorString(std::string varName) const;
|
||||
|
||||
private:
|
||||
|
||||
mutable boost::recursive_mutex m_configMutex;
|
||||
|
||||
struct Colors
|
||||
{
|
||||
Colors(const std::string &n, const std::string &v) : name(n), value(v) {}
|
||||
std::string name;
|
||||
std::string value;
|
||||
};
|
||||
|
||||
std::vector<Colors> colorsBufferList;
|
||||
|
||||
std::string styleSheetFileName;
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user