next steps skinning implementation (config for game table style works)
This commit is contained in:
@@ -24,6 +24,7 @@
|
||||
#include "configfile.h"
|
||||
#include <net/socket_startup.h>
|
||||
|
||||
#define POKERTH_DISTRIBUTED_GAME_TABLE_STYLES 1
|
||||
|
||||
using namespace std;
|
||||
|
||||
@@ -104,6 +105,13 @@ settingsDialogImpl::settingsDialogImpl(QWidget *parent, ConfigFile *c, selectAva
|
||||
connect(groupBox_automaticServerConfig, SIGNAL(toggled(bool)), this, SLOT(toggleGroupBoxAutomaticServerConfig(bool)));
|
||||
connect(groupBox_manualServerConfig, SIGNAL(toggled(bool)), this, SLOT(toggleGroupBoxManualServerConfig(bool)));
|
||||
|
||||
connect( listWidget_gameTableStyles, SIGNAL( currentItemChanged(QListWidgetItem*, QListWidgetItem*) ), this, SLOT ( showCurrentGameTableStylePreview() ));
|
||||
connect( pushButton_activateGameTableStyle, SIGNAL( clicked() ), this, SLOT( setSelectedGameTableStyleActivated()) );
|
||||
connect( pushButton_addGameTableStyle, SIGNAL( clicked() ), this, SLOT( addGameTableStyle()) );
|
||||
connect( pushButton_removeGameTableStyle, SIGNAL( clicked() ), this, SLOT( removeGameTableStyle()) );
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
void settingsDialogImpl::exec() {
|
||||
@@ -228,21 +236,49 @@ void settingsDialogImpl::exec() {
|
||||
|
||||
//S t y l e
|
||||
// define PokerTH default GameTableStyle
|
||||
// GameTableStyleReader defaultStyle(myConfig);
|
||||
// defaultStyle.readStyleFile(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/table/default/defaulttablestyle.xml");
|
||||
//
|
||||
// QListWidgetItem *defaultItem = new QListWidgetItem(defaultStyle.getStyleDescription(),listWidget_gameTableStyles);
|
||||
// defaultItem->setData(15, QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/table/default/defaulttablestyle.xml");
|
||||
// defaultItem->setIcon(QIcon(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/misc/rating.png"));
|
||||
|
||||
//load secondary styles into list
|
||||
|
||||
listWidget_gameTableStyles->clear();
|
||||
|
||||
//show selected gametablestyles preview
|
||||
// QFileInfo info(defaultGameTableStyleFile);
|
||||
// QPixmap preview(info.absolutePath()+"/"+defaultStyle.getPreview());
|
||||
// if(preview.height() > 160 || preview.width() > 120) label_gameTableStylePreview->setPixmap(preview.scaled(160,120,Qt::KeepAspectRatio,Qt::SmoothTransformation));
|
||||
// else label_gameTableStylePreview->setPixmap(preview);
|
||||
GameTableStyleReader defaultStyle(myConfig);
|
||||
defaultStyle.readStyleFile(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/table/default/defaulttablestyle.xml");
|
||||
QListWidgetItem *defaultItem = new QListWidgetItem(defaultStyle.getStyleDescription(),listWidget_gameTableStyles);
|
||||
defaultItem->setData(15, QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/table/default/defaulttablestyle.xml");
|
||||
|
||||
//load secondary styles into list (if fallback no entry)
|
||||
myGameTableStylesList = myConfig->readConfigStringList("GameTableStylesList");
|
||||
list<std::string>::iterator it1;
|
||||
for(it1= myGameTableStylesList.begin(); it1 != myGameTableStylesList.end(); it1++) {
|
||||
GameTableStyleReader nextStyle(myConfig);
|
||||
nextStyle.readStyleFile(QString::fromUtf8(it1->c_str()));
|
||||
if(!nextStyle.getFallBack()) {
|
||||
QListWidgetItem *nextItem = new QListWidgetItem(nextStyle.getStyleDescription());
|
||||
nextItem->setData(15,QString::fromUtf8(it1->c_str()));
|
||||
listWidget_gameTableStyles->addItem(nextItem);
|
||||
}
|
||||
}
|
||||
|
||||
//set current Game Table Style from config file
|
||||
GameTableStyleReader currentGameTableStyle(myConfig);
|
||||
currentGameTableStyle.readStyleFile(QString::fromUtf8(myConfig->readConfigString("CurrentGameTableStyle").c_str()));
|
||||
int i;
|
||||
bool currentFound(FALSE);
|
||||
for(i=0; i < listWidget_gameTableStyles->count(); i++) {
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(i);
|
||||
if(item->data(15) == currentGameTableStyle.getCurrentFileName()) {
|
||||
item->setIcon(QIcon(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/misc/rating.png"));
|
||||
listWidget_gameTableStyles->setCurrentItem(item);
|
||||
currentFound=TRUE;
|
||||
}
|
||||
else item->setIcon(QIcon());
|
||||
}
|
||||
if(!currentFound) {
|
||||
qDebug() << "Config ERROR: current game table style file not found in List. Mark default as selected.";
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(0);
|
||||
item->setIcon(QIcon(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/misc/rating.png"));
|
||||
listWidget_gameTableStyles->setCurrentItem(item);
|
||||
}
|
||||
|
||||
//refresh Game Table Style Preview
|
||||
showCurrentGameTableStylePreview();
|
||||
|
||||
|
||||
//define PokerTH default CardDeck
|
||||
@@ -432,6 +468,22 @@ void settingsDialogImpl::isAccepted() {
|
||||
}
|
||||
}
|
||||
|
||||
//S T Y L E
|
||||
//save game table styles list
|
||||
myGameTableStylesList.clear();
|
||||
int i;
|
||||
for(i=POKERTH_DISTRIBUTED_GAME_TABLE_STYLES; i < listWidget_gameTableStyles->count(); i++) {
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(i);
|
||||
myGameTableStylesList.push_back(item->data(15).toString().toUtf8().constData());
|
||||
}
|
||||
myConfig->writeConfigStringList("GameTableStylesList", myGameTableStylesList);
|
||||
//save current game table style
|
||||
for(i=0; i < listWidget_gameTableStyles->count(); i++) {
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(i);
|
||||
if(!item->icon().isNull())
|
||||
myConfig->writeConfigString("CurrentGameTableStyle", item->data(15).toString().toUtf8().constData());
|
||||
}
|
||||
|
||||
//Sound
|
||||
myConfig->writeConfigInt("PlaySoundEffects", groupBox_playSoundEffects->isChecked());
|
||||
myConfig->writeConfigInt("SoundVolume", horizontalSlider_soundVolume->value());
|
||||
@@ -730,3 +782,86 @@ void settingsDialogImpl::toggleGroupBoxManualServerConfig(bool toggleState) {
|
||||
else groupBox_automaticServerConfig->setChecked(TRUE);
|
||||
}
|
||||
|
||||
void settingsDialogImpl::showCurrentGameTableStylePreview()
|
||||
{
|
||||
QListWidgetItem* item = listWidget_gameTableStyles->currentItem();
|
||||
if(item) {
|
||||
GameTableStyleReader style(myConfig);
|
||||
style.readStyleFile(item->data(15).toString());
|
||||
QPixmap preview(style.getPreview());
|
||||
if(preview.height() > 160 || preview.width() > 120) label_gameTableStylePreview->setPixmap(preview.scaled(160,120,Qt::KeepAspectRatio,Qt::SmoothTransformation));
|
||||
else label_gameTableStylePreview->setPixmap(preview);
|
||||
}
|
||||
}
|
||||
|
||||
void settingsDialogImpl::setSelectedGameTableStyleActivated()
|
||||
{
|
||||
QListWidgetItem* selectedItem = listWidget_gameTableStyles->currentItem();
|
||||
if(selectedItem) {
|
||||
int i;
|
||||
for(i=0; i < listWidget_gameTableStyles->count(); i++) {
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(i);
|
||||
if(item == selectedItem) {
|
||||
item->setIcon(QIcon(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/misc/rating.png"));
|
||||
}
|
||||
else item->setIcon(QIcon());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void settingsDialogImpl::addGameTableStyle()
|
||||
{
|
||||
QString fileName = QFileDialog::getOpenFileName(this, tr("Please select your game table style"),
|
||||
QDir::home().absolutePath(),
|
||||
tr("PokerTH game table styles (*.xml)"));
|
||||
|
||||
if (!fileName.isEmpty()) {
|
||||
|
||||
int i;
|
||||
bool fileNameAlreadyFound(FALSE);
|
||||
for(i=0; i < listWidget_gameTableStyles->count(); i++) {
|
||||
QListWidgetItem *item = listWidget_gameTableStyles->item(i);
|
||||
if(item->data(15).toString() == fileName)
|
||||
fileNameAlreadyFound = TRUE;
|
||||
}
|
||||
|
||||
if(fileNameAlreadyFound) {
|
||||
QMessageBox::warning(this, tr("Game Table Style Error"),
|
||||
tr("Selected game table style file is already in the list. \nPlease select another one to add!"),
|
||||
QMessageBox::Ok);
|
||||
}
|
||||
else {
|
||||
GameTableStyleReader newStyle(myConfig);
|
||||
newStyle.readStyleFile(fileName);
|
||||
if(!newStyle.getFallBack()) {
|
||||
QListWidgetItem *newItem = new QListWidgetItem(newStyle.getStyleDescription());
|
||||
newItem->setData(15,fileName);
|
||||
listWidget_gameTableStyles->addItem(newItem);
|
||||
}
|
||||
else {
|
||||
QMessageBox::warning(this, tr("Game Table Style File Error"),
|
||||
tr("Could not read game table style file. \nStyle will not be placed into list!"),
|
||||
QMessageBox::Ok);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void settingsDialogImpl::removeGameTableStyle()
|
||||
{
|
||||
//never delete PokerTH defaullt Styles
|
||||
if(listWidget_gameTableStyles->currentRow() >= POKERTH_DISTRIBUTED_GAME_TABLE_STYLES) {
|
||||
|
||||
QListWidgetItem* selectedItem = listWidget_gameTableStyles->currentItem();
|
||||
if(selectedItem) {
|
||||
// if selected is activated --> swith activation to first default
|
||||
if(!selectedItem->icon().isNull()) {
|
||||
QListWidgetItem* firstItem = listWidget_gameTableStyles->item(0);
|
||||
firstItem->setIcon(QIcon(QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str())+"/gfx/gui/misc/rating.png"));
|
||||
}
|
||||
//remove from List
|
||||
listWidget_gameTableStyles->takeItem(listWidget_gameTableStyles->currentRow());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user