next steps skinning implementation (config for game table style works)
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@@ -79,7 +79,12 @@ public slots:
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void toggleGroupBoxAutomaticServerConfig(bool /*toggleState*/);
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void toggleGroupBoxManualServerConfig(bool /*toggleState*/);
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void setSelectedGameTableStyleActivated();
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void showCurrentGameTableStylePreview();
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void addGameTableStyle();
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void removeGameTableStyle();
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private:
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bool playerNickIsChanged;
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@@ -95,6 +100,8 @@ private:
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int myNetAfterMBAlwaysRaiseValue;
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std::list<int> myManualBlindsList;
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std::list<int> myNetManualBlindsList;
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std::list<std::string> myGameTableStylesList;
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std::list<std::string> myCardDecksList;
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ConfigFile* myConfig;
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boost::shared_ptr<selectAvatarDialogImpl> mySelectAvatarDialogImpl;
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