next steps skinning implementation (config for game table style works)

This commit is contained in:
doitux
2009-03-30 09:08:11 +00:00
parent 2c7b18962f
commit a2827fb4bc
7 changed files with 180 additions and 172 deletions
@@ -79,7 +79,12 @@ public slots:
void toggleGroupBoxAutomaticServerConfig(bool /*toggleState*/);
void toggleGroupBoxManualServerConfig(bool /*toggleState*/);
void setSelectedGameTableStyleActivated();
void showCurrentGameTableStylePreview();
void addGameTableStyle();
void removeGameTableStyle();
private:
bool playerNickIsChanged;
@@ -95,6 +100,8 @@ private:
int myNetAfterMBAlwaysRaiseValue;
std::list<int> myManualBlindsList;
std::list<int> myNetManualBlindsList;
std::list<std::string> myGameTableStylesList;
std::list<std::string> myCardDecksList;
ConfigFile* myConfig;
boost::shared_ptr<selectAvatarDialogImpl> mySelectAvatarDialogImpl;