running astyle

This commit is contained in:
floty
2014-06-08 17:04:59 +02:00
parent 16f3f6ceb2
commit a2d7c2e916
5 changed files with 44 additions and 46 deletions
+1 -2
View File
@@ -4310,8 +4310,7 @@ void gameTableImpl::restoreGameTableGeometry()
int availableHeight = dw.screenGeometry().height();
this->showNormal();
this->setGeometry(0,0,availableWidth, availableHeight);
}
else {
} else {
this->showFullScreen();
}
#endif
+19 -19
View File
@@ -42,7 +42,7 @@ using namespace std;
guiLog::guiLog(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), myHtmlLogFile(0), myHtmlLogFile_old(0), myTxtLogFile(0), tb(0)
{
newVersion = true;
newVersion = true;
myW->setGuiLog(this);
myStyle = myW->getMyGameTableStyle();
@@ -566,7 +566,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
switch(modus) {
case 1:
log_string = "<h3><b>" + log_string + "</b></h3>\n";
// if(!newVersion) log_string = "<img src='logo.png'>\n" + log_string;
// if(!newVersion) log_string = "<img src='logo.png'>\n" + log_string;
break;
case 2:
log_string += "";
@@ -657,7 +657,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
switch(modus) {
case 1:
log_string = "<table><tr><td width=\"600\" align=\"center\"><hr noshade size=\"3\"><b>" + log_string;
if(!newVersion) log_string += "</b></td><td></td></tr></table>";
if(!newVersion) log_string += "</b></td><td></td></tr></table>";
else log_string += "</b></td></tr></table>";
break;
case 2:
@@ -719,7 +719,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
switch(modus) {
case 1:
if(!newVersion) log_string += "</br>";
if(!newVersion) log_string += "</br>";
else log_string += "<br />";
break;
case 2:
@@ -757,7 +757,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
log_string += ")";
switch(modus) {
case 1:
if(!newVersion) log_string += "</br>";
if(!newVersion) log_string += "</br>";
else log_string += "<br />";
break;
case 2:
@@ -780,7 +780,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
}
}
if(newVersion) {
if(newVersion) {
if(modus == 1) log_string += "<br />";
@@ -902,7 +902,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
if(nRow_Action == 1) {
switch(modus) {
case 1:
if(!newVersion) log_string += "</br>";
if(!newVersion) log_string += "</br>";
else log_string += "<br />";
break;
case 2:
@@ -920,7 +920,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
}
if(!newVersion && modus==1) log_string += "</br>";
if(!newVersion && modus==1) log_string += "</br>";
writeLog(log_string,modus);
log_string = "";
@@ -948,10 +948,10 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
}
switch(modus) {
case 1:
if(!newVersion) round_string = "</br><b>" + round_string + "</b>";
if(!newVersion) round_string = "</br><b>" + round_string + "</b>";
else round_string = "<br /><b>" + round_string + "</b>";
if(round_ctr >= GAME_STATE_FLOP) {
if(!newVersion) round_string = "</br>\n" + round_string;
if(!newVersion) round_string = "</br>\n" + round_string;
else round_string = "<br />\n" + round_string;
}
break;
@@ -1018,7 +1018,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
for(action_ctr=1; action_ctr<=nRow_Action; action_ctr++) {
switch(modus) {
case 1:
if(!newVersion) {
if(!newVersion) {
if(action_ctr>1 && (boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "sits out" || boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "wins (side pot)"))
log_string += "\n";
else
@@ -1036,7 +1036,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
default:
;
}
if(!newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
if(!newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
action_string += player[boost::lexical_cast<int>(results.result_Action[3*action_ctr])-1];
action_string += " wins $";
action_string += boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+2]);
@@ -1056,7 +1056,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins game") {
switch(modus) {
case 1:
if(!newVersion) action_string = "</br></br><i><b>" + action_string + " " + boost::lexical_cast<std::string>(gameID) + "!</i></b></br>";
if(!newVersion) action_string = "</br></br><i><b>" + action_string + " " + boost::lexical_cast<std::string>(gameID) + "!</i></b></br>";
else action_string = "</br><i><b>" + action_string + " " + boost::lexical_cast<std::string>(gameID) + "!</b></i>";
break;
case 2:
@@ -1074,7 +1074,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
switch(modus) {
case 1:
if(!newVersion) action_string = "</br><i>" + action_string + "</i>";
if(!newVersion) action_string = "</br><i>" + action_string + "</i>";
else action_string = "<i>" + action_string + "</i>";
break;
case 3:
@@ -1089,7 +1089,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has left the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "was kicked from the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "is game admin now" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has joined the game") {
switch(modus) {
case 1:
if(!newVersion) action_string = "<i>" + action_string + "!</i>";
if(!newVersion) action_string = "<i>" + action_string + "!</i>";
else action_string = "<i>" + action_string + "</i>";
break;
case 3:
@@ -1104,7 +1104,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "sits out") {
switch(modus) {
case 1:
if(!newVersion) action_string = "</br><i><span style=\"font-size:smaller;\">" + action_string + "</span></i>";
if(!newVersion) action_string = "</br><i><span style=\"font-size:smaller;\">" + action_string + "</span></i>";
else action_string = "<i><span style=\"font-size:smaller;\">" + action_string + "</span></i>";
break;
case 3:
@@ -1121,7 +1121,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
// show cards
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "shows" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has") {
// log cards
if(!newVersion && round_ctr == GAME_STATE_POST_RIVER) log_string += " [ ";
if(!newVersion && round_ctr == GAME_STATE_POST_RIVER) log_string += " [ ";
else log_string += " [";
if(modus == 1 || modus == 3) log_string += "<b>";
@@ -1192,10 +1192,10 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
}
if(!newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "shows" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "sits out" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins (side pot)" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game") {
if(!newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "shows" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "sits out" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins (side pot)" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game") {
log_string += ".";
}
if(newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game")
if(newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game")
log_string += ".";
}
+1 -1
View File
@@ -137,7 +137,7 @@ private:
QTextBrowser* tb;
GameTableStyleReader *myStyle;
std::string mySqliteLogFileName;
bool newVersion;
bool newVersion;
friend class GuiWrapper;
+3 -4
View File
@@ -180,8 +180,8 @@ void LogFileDialog::exportLogToTxt()
if(selectedItem) {
QFileInfo fi(selectedItem->data(0, Qt::UserRole).toString());
QFileDialog dlg(this, tr("Export PokerTH log file to plain text"),
QDir::homePath()+"/"+fi.baseName()+".txt",
tr("PokerTH plain text log (*.txt)"));
QDir::homePath()+"/"+fi.baseName()+".txt",
tr("PokerTH plain text log (*.txt)"));
dlg.setFileMode(QFileDialog::AnyFile);
dlg.setAcceptMode(QFileDialog::AcceptSave);
#ifdef ANDROID
@@ -251,8 +251,7 @@ void LogFileDialog::keyPressEvent ( QKeyEvent * event )
if(ui->treeWidget_logFiles->hasFocus()) {
ui->pushButton_deleteLog->click();
}
}
else {
} else {
QDialog::keyPressEvent(event);
}
}