running astyle
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5 files changed
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@@ -158,19 +158,19 @@ void LocalHand::start()
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void LocalHand::assignButtons()
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void LocalHand::assignButtons()
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{
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{
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PlayerListIterator seatIt;
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PlayerListIterator seatIt;
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// delete all buttons
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// delete all buttons
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for (seatIt=seatsList->begin(); seatIt!=seatsList->end(); ++seatIt) {
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for (seatIt=seatsList->begin(); seatIt!=seatsList->end(); ++seatIt) {
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(*seatIt)->setMyButton(BUTTON_NONE);
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(*seatIt)->setMyButton(BUTTON_NONE);
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}
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}
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// assign dealer button
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// assign dealer button
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seatIt = getSeatIt(dealerPosition);
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seatIt = getSeatIt(dealerPosition);
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if(seatIt == seatsList->end()) {
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if(seatIt == seatsList->end()) {
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throw LocalException(__FILE__, __LINE__, ERR_SEAT_NOT_FOUND);
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throw LocalException(__FILE__, __LINE__, ERR_SEAT_NOT_FOUND);
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}
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}
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(*seatIt)->setMyButton(BUTTON_DEALER);
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(*seatIt)->setMyButton(BUTTON_DEALER);
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// assign Small Blind next to dealer. ATTENTION: in heads up it is big blind
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// assign Small Blind next to dealer. ATTENTION: in heads up it is big blind
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@@ -181,40 +181,40 @@ void LocalHand::assignButtons()
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throw LocalException(__FILE__, __LINE__, ERR_SEAT_NOT_FOUND);
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throw LocalException(__FILE__, __LINE__, ERR_SEAT_NOT_FOUND);
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}
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}
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for(size_t i=0; i<seatsList->size(); i++) {
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for(size_t i=0; i<seatsList->size(); i++) {
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++dealerPositionIt;
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++dealerPositionIt;
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if(dealerPositionIt == seatsList->end()) dealerPositionIt = seatsList->begin();
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if(dealerPositionIt == seatsList->end()) dealerPositionIt = seatsList->begin();
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PlayerListIterator activePlayerIt = getActivePlayerIt( (*dealerPositionIt)->getMyUniqueID() );
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PlayerListIterator activePlayerIt = getActivePlayerIt( (*dealerPositionIt)->getMyUniqueID() );
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if(activePlayerIt != activePlayerList->end() ) {
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if(activePlayerIt != activePlayerList->end() ) {
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nextActivePlayerFound = true;
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nextActivePlayerFound = true;
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if(activePlayerList->size() > 2) {
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if(activePlayerList->size() > 2) {
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//small blind normal
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//small blind normal
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(*activePlayerIt)->setMyButton(2);
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(*activePlayerIt)->setMyButton(2);
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smallBlindPosition = (*activePlayerIt)->getMyUniqueID();
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smallBlindPosition = (*activePlayerIt)->getMyUniqueID();
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} else {
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} else {
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//big blind in heads up
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//big blind in heads up
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(*activePlayerIt)->setMyButton(3);
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(*activePlayerIt)->setMyButton(3);
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bigBlindPosition = (*activePlayerIt)->getMyUniqueID();
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bigBlindPosition = (*activePlayerIt)->getMyUniqueID();
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// lastPlayerAction for showing cards
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// lastPlayerAction for showing cards
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}
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}
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// first player after dealer have to show his cards first (in showdown)
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// first player after dealer have to show his cards first (in showdown)
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lastActionPlayerID = (*activePlayerIt)->getMyUniqueID();
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lastActionPlayerID = (*activePlayerIt)->getMyUniqueID();
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myBoard->setLastActionPlayerID(lastActionPlayerID);
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myBoard->setLastActionPlayerID(lastActionPlayerID);
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++activePlayerIt;
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++activePlayerIt;
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if(activePlayerIt == activePlayerList->end()) activePlayerIt = activePlayerList->begin();
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if(activePlayerIt == activePlayerList->end()) activePlayerIt = activePlayerList->begin();
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if(activePlayerList->size() > 2) {
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if(activePlayerList->size() > 2) {
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//big blind normal
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//big blind normal
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(*activePlayerIt)->setMyButton(3);
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(*activePlayerIt)->setMyButton(3);
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bigBlindPosition = (*activePlayerIt)->getMyUniqueID();
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bigBlindPosition = (*activePlayerIt)->getMyUniqueID();
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} else {
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} else {
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//small blind in heads up
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//small blind in heads up
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(*activePlayerIt)->setMyButton(2);
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(*activePlayerIt)->setMyButton(2);
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smallBlindPosition = (*activePlayerIt)->getMyUniqueID();
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smallBlindPosition = (*activePlayerIt)->getMyUniqueID();
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}
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}
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break;
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break;
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@@ -4310,8 +4310,7 @@ void gameTableImpl::restoreGameTableGeometry()
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int availableHeight = dw.screenGeometry().height();
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int availableHeight = dw.screenGeometry().height();
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this->showNormal();
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this->showNormal();
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this->setGeometry(0,0,availableWidth, availableHeight);
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this->setGeometry(0,0,availableWidth, availableHeight);
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}
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} else {
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else {
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this->showFullScreen();
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this->showFullScreen();
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}
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}
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#endif
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#endif
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@@ -42,7 +42,7 @@ using namespace std;
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guiLog::guiLog(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), myHtmlLogFile(0), myHtmlLogFile_old(0), myTxtLogFile(0), tb(0)
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guiLog::guiLog(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), myHtmlLogFile(0), myHtmlLogFile_old(0), myTxtLogFile(0), tb(0)
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{
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{
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newVersion = true;
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newVersion = true;
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myW->setGuiLog(this);
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myW->setGuiLog(this);
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myStyle = myW->getMyGameTableStyle();
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myStyle = myW->getMyGameTableStyle();
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@@ -566,7 +566,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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switch(modus) {
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switch(modus) {
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case 1:
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case 1:
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log_string = "<h3><b>" + log_string + "</b></h3>\n";
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log_string = "<h3><b>" + log_string + "</b></h3>\n";
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// if(!newVersion) log_string = "<img src='logo.png'>\n" + log_string;
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// if(!newVersion) log_string = "<img src='logo.png'>\n" + log_string;
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break;
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break;
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case 2:
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case 2:
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log_string += "";
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log_string += "";
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@@ -657,7 +657,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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switch(modus) {
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switch(modus) {
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case 1:
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case 1:
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log_string = "<table><tr><td width=\"600\" align=\"center\"><hr noshade size=\"3\"><b>" + log_string;
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log_string = "<table><tr><td width=\"600\" align=\"center\"><hr noshade size=\"3\"><b>" + log_string;
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if(!newVersion) log_string += "</b></td><td></td></tr></table>";
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if(!newVersion) log_string += "</b></td><td></td></tr></table>";
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else log_string += "</b></td></tr></table>";
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else log_string += "</b></td></tr></table>";
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break;
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break;
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case 2:
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case 2:
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@@ -719,7 +719,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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switch(modus) {
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switch(modus) {
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case 1:
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case 1:
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if(!newVersion) log_string += "</br>";
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if(!newVersion) log_string += "</br>";
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else log_string += "<br />";
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else log_string += "<br />";
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break;
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break;
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case 2:
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case 2:
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@@ -757,7 +757,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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log_string += ")";
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log_string += ")";
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switch(modus) {
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switch(modus) {
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case 1:
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case 1:
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if(!newVersion) log_string += "</br>";
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if(!newVersion) log_string += "</br>";
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else log_string += "<br />";
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else log_string += "<br />";
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break;
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break;
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case 2:
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case 2:
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@@ -780,7 +780,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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}
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}
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}
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}
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if(newVersion) {
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if(newVersion) {
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if(modus == 1) log_string += "<br />";
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if(modus == 1) log_string += "<br />";
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@@ -902,7 +902,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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if(nRow_Action == 1) {
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if(nRow_Action == 1) {
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switch(modus) {
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switch(modus) {
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case 1:
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case 1:
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if(!newVersion) log_string += "</br>";
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if(!newVersion) log_string += "</br>";
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else log_string += "<br />";
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else log_string += "<br />";
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break;
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break;
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case 2:
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case 2:
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@@ -920,7 +920,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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}
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}
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if(!newVersion && modus==1) log_string += "</br>";
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if(!newVersion && modus==1) log_string += "</br>";
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writeLog(log_string,modus);
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writeLog(log_string,modus);
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log_string = "";
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log_string = "";
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@@ -948,10 +948,10 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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}
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}
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switch(modus) {
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switch(modus) {
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case 1:
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case 1:
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if(!newVersion) round_string = "</br><b>" + round_string + "</b>";
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if(!newVersion) round_string = "</br><b>" + round_string + "</b>";
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else round_string = "<br /><b>" + round_string + "</b>";
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else round_string = "<br /><b>" + round_string + "</b>";
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if(round_ctr >= GAME_STATE_FLOP) {
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if(round_ctr >= GAME_STATE_FLOP) {
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if(!newVersion) round_string = "</br>\n" + round_string;
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if(!newVersion) round_string = "</br>\n" + round_string;
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else round_string = "<br />\n" + round_string;
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else round_string = "<br />\n" + round_string;
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}
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}
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break;
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break;
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@@ -1018,7 +1018,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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for(action_ctr=1; action_ctr<=nRow_Action; action_ctr++) {
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for(action_ctr=1; action_ctr<=nRow_Action; action_ctr++) {
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switch(modus) {
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switch(modus) {
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case 1:
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case 1:
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if(!newVersion) {
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if(!newVersion) {
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if(action_ctr>1 && (boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "sits out" || boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "wins (side pot)"))
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if(action_ctr>1 && (boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "sits out" || boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "wins (side pot)"))
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log_string += "\n";
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log_string += "\n";
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else
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else
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@@ -1036,7 +1036,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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default:
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default:
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;
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;
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}
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}
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if(!newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
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if(!newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
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action_string += player[boost::lexical_cast<int>(results.result_Action[3*action_ctr])-1];
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action_string += player[boost::lexical_cast<int>(results.result_Action[3*action_ctr])-1];
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action_string += " wins $";
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action_string += " wins $";
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action_string += boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+2]);
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action_string += boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+2]);
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@@ -1056,7 +1056,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins game") {
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if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins game") {
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switch(modus) {
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switch(modus) {
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case 1:
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case 1:
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if(!newVersion) action_string = "</br></br><i><b>" + action_string + " " + boost::lexical_cast<std::string>(gameID) + "!</i></b></br>";
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if(!newVersion) action_string = "</br></br><i><b>" + action_string + " " + boost::lexical_cast<std::string>(gameID) + "!</i></b></br>";
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else action_string = "</br><i><b>" + action_string + " " + boost::lexical_cast<std::string>(gameID) + "!</b></i>";
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else action_string = "</br><i><b>" + action_string + " " + boost::lexical_cast<std::string>(gameID) + "!</b></i>";
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break;
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break;
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case 2:
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case 2:
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@@ -1074,7 +1074,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
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if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
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switch(modus) {
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switch(modus) {
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case 1:
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case 1:
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if(!newVersion) action_string = "</br><i>" + action_string + "</i>";
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if(!newVersion) action_string = "</br><i>" + action_string + "</i>";
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else action_string = "<i>" + action_string + "</i>";
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else action_string = "<i>" + action_string + "</i>";
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break;
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break;
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case 3:
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case 3:
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@@ -1089,7 +1089,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has left the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "was kicked from the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "is game admin now" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has joined the game") {
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if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has left the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "was kicked from the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "is game admin now" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has joined the game") {
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switch(modus) {
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switch(modus) {
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case 1:
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case 1:
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if(!newVersion) action_string = "<i>" + action_string + "!</i>";
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if(!newVersion) action_string = "<i>" + action_string + "!</i>";
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else action_string = "<i>" + action_string + "</i>";
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else action_string = "<i>" + action_string + "</i>";
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break;
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break;
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case 3:
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case 3:
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@@ -1104,7 +1104,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "sits out") {
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if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "sits out") {
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switch(modus) {
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switch(modus) {
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case 1:
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case 1:
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if(!newVersion) action_string = "</br><i><span style=\"font-size:smaller;\">" + action_string + "</span></i>";
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if(!newVersion) action_string = "</br><i><span style=\"font-size:smaller;\">" + action_string + "</span></i>";
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else action_string = "<i><span style=\"font-size:smaller;\">" + action_string + "</span></i>";
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else action_string = "<i><span style=\"font-size:smaller;\">" + action_string + "</span></i>";
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break;
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break;
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case 3:
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case 3:
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@@ -1121,7 +1121,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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// show cards
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// show cards
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if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "shows" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has") {
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if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "shows" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has") {
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// log cards
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// log cards
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if(!newVersion && round_ctr == GAME_STATE_POST_RIVER) log_string += " [ ";
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if(!newVersion && round_ctr == GAME_STATE_POST_RIVER) log_string += " [ ";
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else log_string += " [";
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else log_string += " [";
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if(modus == 1 || modus == 3) log_string += "<b>";
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if(modus == 1 || modus == 3) log_string += "<b>";
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@@ -1192,10 +1192,10 @@ int guiLog::exportLog(QString fileStringPdb,int modus,int uniqueGameID_req)
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}
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}
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if(!newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "shows" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "sits out" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins (side pot)" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game") {
|
if(!newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "shows" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "sits out" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins (side pot)" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game") {
|
||||||
log_string += ".";
|
log_string += ".";
|
||||||
}
|
}
|
||||||
if(newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game")
|
if(newVersion && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game")
|
||||||
log_string += ".";
|
log_string += ".";
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -137,7 +137,7 @@ private:
|
|||||||
QTextBrowser* tb;
|
QTextBrowser* tb;
|
||||||
GameTableStyleReader *myStyle;
|
GameTableStyleReader *myStyle;
|
||||||
std::string mySqliteLogFileName;
|
std::string mySqliteLogFileName;
|
||||||
bool newVersion;
|
bool newVersion;
|
||||||
|
|
||||||
friend class GuiWrapper;
|
friend class GuiWrapper;
|
||||||
|
|
||||||
|
|||||||
@@ -180,8 +180,8 @@ void LogFileDialog::exportLogToTxt()
|
|||||||
if(selectedItem) {
|
if(selectedItem) {
|
||||||
QFileInfo fi(selectedItem->data(0, Qt::UserRole).toString());
|
QFileInfo fi(selectedItem->data(0, Qt::UserRole).toString());
|
||||||
QFileDialog dlg(this, tr("Export PokerTH log file to plain text"),
|
QFileDialog dlg(this, tr("Export PokerTH log file to plain text"),
|
||||||
QDir::homePath()+"/"+fi.baseName()+".txt",
|
QDir::homePath()+"/"+fi.baseName()+".txt",
|
||||||
tr("PokerTH plain text log (*.txt)"));
|
tr("PokerTH plain text log (*.txt)"));
|
||||||
dlg.setFileMode(QFileDialog::AnyFile);
|
dlg.setFileMode(QFileDialog::AnyFile);
|
||||||
dlg.setAcceptMode(QFileDialog::AcceptSave);
|
dlg.setAcceptMode(QFileDialog::AcceptSave);
|
||||||
#ifdef ANDROID
|
#ifdef ANDROID
|
||||||
@@ -251,8 +251,7 @@ void LogFileDialog::keyPressEvent ( QKeyEvent * event )
|
|||||||
if(ui->treeWidget_logFiles->hasFocus()) {
|
if(ui->treeWidget_logFiles->hasFocus()) {
|
||||||
ui->pushButton_deleteLog->click();
|
ui->pushButton_deleteLog->click();
|
||||||
}
|
}
|
||||||
}
|
} else {
|
||||||
else {
|
|
||||||
QDialog::keyPressEvent(event);
|
QDialog::keyPressEvent(event);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in new issue
Block a user