log side pot winners and player sits out
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@@ -142,8 +142,8 @@ public:
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bool getSBluffStatus() const { return sBluffStatus; }
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void setMyWinnerState ( bool theValue, int pot ) {
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myWinnerState = theValue;
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if(theValue) actualHand->getGuiInterface()->logPlayerWinsMsg(myName, pot);
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if(theValue) myWinnerState = theValue;
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actualHand->getGuiInterface()->logPlayerWinsMsg(myName, pot, theValue);
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}
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bool getMyWinnerState() const { return myWinnerState;}
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