Implementing player list for new lobby chat.

This commit is contained in:
lotodore
2009-08-15 22:20:19 +00:00
parent 51d8883e88
commit a380497bc2
6 changed files with 48 additions and 8 deletions
+4
View File
@@ -158,3 +158,7 @@ void ServerGuiWrapper::SignalIrcPlayerLeft(const string &nickName) { if (myIrccb
void ServerGuiWrapper::SignalIrcChatMsg(const string &nickName, const string &msg) { if (myIrccb) myIrccb->SignalIrcChatMsg(nickName, msg); }
void ServerGuiWrapper::SignalIrcError(int errorCode) { if (myIrccb) myIrccb->SignalIrcError(errorCode); }
void ServerGuiWrapper::SignalIrcServerError(int errorCode) {if (myIrccb) myIrccb->SignalIrcServerError(errorCode); }
void ServerGuiWrapper::SignalLobbyPlayerJoined(unsigned playerId, const std::string &nickName) { if (myClientcb) myClientcb->SignalLobbyPlayerJoined(playerId, nickName); }
void ServerGuiWrapper::SignalLobbyPlayerKicked(const std::string &nickName, const std::string &byWhom, const std::string &reason) { if (myClientcb) myClientcb->SignalLobbyPlayerKicked(nickName, byWhom, reason); }
void ServerGuiWrapper::SignalLobbyPlayerLeft(unsigned playerId) { if (myClientcb) myClientcb->SignalLobbyPlayerLeft(playerId); }