Adding missing message code when removed from the game.

This commit is contained in:
lotodore
2009-08-01 09:01:06 +00:00
parent 5a86ab9431
commit a49e58540d
37 changed files with 108 additions and 105 deletions
+4 -4
View File
@@ -51,10 +51,10 @@ static ber_tlv_tag_t asn_DEF_DealFlopCardsMessage_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_DealFlopCardsMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 3 }, /* gameId at 382 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 2 }, /* flopCard1 at 383 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 2, -2, 1 }, /* flopCard2 at 384 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, -3, 0 } /* flopCard3 at 386 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 3 }, /* gameId at 383 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 2 }, /* flopCard1 at 384 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 2, -2, 1 }, /* flopCard2 at 385 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, -3, 0 } /* flopCard3 at 387 */
};
static asn_SEQUENCE_specifics_t asn_SPC_DealFlopCardsMessage_specs_1 = {
sizeof(struct DealFlopCardsMessage),