Adding missing message code when removed from the game.
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+5
-3
@@ -86,19 +86,21 @@ static asn_INTEGER_enum_map_t asn_MAP_removedFromGameReason_value2enum_2[] = {
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{ 1, 14, "kickedFromGame" },
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{ 2, 10, "gameIsFull" },
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{ 3, 13, "gameIsRunning" },
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{ 4, 11, "gameTimeout" }
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{ 4, 11, "gameTimeout" },
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{ 5, 18, "removedStartFailed" }
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};
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static unsigned int asn_MAP_removedFromGameReason_enum2value_2[] = {
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2, /* gameIsFull(2) */
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3, /* gameIsRunning(3) */
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4, /* gameTimeout(4) */
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1, /* kickedFromGame(1) */
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0 /* removedOnRequest(0) */
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0, /* removedOnRequest(0) */
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5 /* removedStartFailed(5) */
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};
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static asn_INTEGER_specifics_t asn_SPC_removedFromGameReason_specs_2 = {
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asn_MAP_removedFromGameReason_value2enum_2, /* "tag" => N; sorted by tag */
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asn_MAP_removedFromGameReason_enum2value_2, /* N => "tag"; sorted by N */
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5, /* Number of elements in the maps */
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6, /* Number of elements in the maps */
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0, /* Enumeration is not extensible */
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1, /* Strict enumeration */
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0, /* Native long size */
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