This commit is contained in:
+24
-24
@@ -3,27 +3,26 @@
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# Unterordner relativ zum Projektordner: .
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# Unterordner relativ zum Projektordner: .
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# Das Target ist eine Anwendung: bin/pokerth
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# Das Target ist eine Anwendung: bin/pokerth
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TEMPLATE = vcapp
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INSTALLS += TARGET
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INSTALLS += TARGET
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TARGET.files += bin/*
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TARGET.files += bin/*
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TARGET.path = /usr/bin/
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TARGET.path = /usr/bin/
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FORMS += mainwindow.ui \
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FORMS += mainwindow.ui \
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aboutpokerth.ui \
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aboutpokerth.ui \
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newgamedialog.ui \
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newgamedialog.ui \
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settingsdialog.ui
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settingsdialog.ui
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HEADERS += tinystr.h \
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HEADERS += tinystr.h \
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tinyxml.h \
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tinyxml.h \
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mainwindowimpl.h \
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mainwindowimpl.h \
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newgamedialogimpl.h \
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newgamedialogimpl.h \
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aboutpokerthimpl.h \
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aboutpokerthimpl.h \
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settingsdialogimpl.h \
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settingsdialogimpl.h \
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configfile.h \
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configfile.h \
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log.h \
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log.h \
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guiinterface.h \
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guiinterface.h \
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guiwrapper.h \
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guiwrapper.h \
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session.h \
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session.h \
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game.h \
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game.h \
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localhand.h \
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localhand.h \
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localboard.h \
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localboard.h \
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localplayer.h \
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localplayer.h \
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cardsvalue.h \
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cardsvalue.h \
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@@ -32,32 +31,32 @@ HEADERS += tinystr.h \
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localturn.h \
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localturn.h \
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localriver.h \
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localriver.h \
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tools.h \
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tools.h \
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handinterface.h \
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handinterface.h \
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playerinterface.h \
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playerinterface.h \
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boardinterface.h \
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boardinterface.h \
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preflopinterface.h \
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preflopinterface.h \
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flopinterface.h \
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flopinterface.h \
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turninterface.h \
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turninterface.h \
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riverinterface.h \
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riverinterface.h \
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enginefactory.h \
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enginefactory.h \
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localenginefactory.h
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localenginefactory.h \
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startsplash.h
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SOURCES += pokerth.cpp \
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SOURCES += pokerth.cpp \
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tinystr.cpp \
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tinystr.cpp \
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tinyxml.cpp \
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tinyxml.cpp \
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tinyxmlerror.cpp \
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tinyxmlerror.cpp \
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tinyxmlparser.cpp \
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tinyxmlparser.cpp \
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mainwindowimpl.cpp \
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mainwindowimpl.cpp \
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newgamedialogimpl.cpp \
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newgamedialogimpl.cpp \
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aboutpokerthimpl.cpp \
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aboutpokerthimpl.cpp \
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settingsdialogimpl.cpp \
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settingsdialogimpl.cpp \
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configfile.cpp \
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configfile.cpp \
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log.cpp \
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log.cpp \
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guiinterface.cpp \
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guiinterface.cpp \
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guiwrapper.cpp \
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guiwrapper.cpp \
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session.cpp \
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session.cpp \
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game.cpp \
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game.cpp \
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localhand.cpp \
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localhand.cpp \
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localboard.cpp \
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localboard.cpp \
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localplayer.cpp \
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localplayer.cpp \
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cardsvalue.cpp \
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cardsvalue.cpp \
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@@ -66,19 +65,20 @@ SOURCES += pokerth.cpp \
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localturn.cpp \
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localturn.cpp \
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localriver.cpp \
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localriver.cpp \
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tools.cpp \
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tools.cpp \
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handinterface.cpp \
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handinterface.cpp \
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playerinterface.cpp \
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playerinterface.cpp \
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boardinterface.cpp \
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boardinterface.cpp \
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preflopinterface.cpp \
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preflopinterface.cpp \
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flopinterface.cpp \
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flopinterface.cpp \
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turninterface.cpp \
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turninterface.cpp \
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riverinterface.cpp \
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riverinterface.cpp \
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enginefactory.cpp \
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enginefactory.cpp \
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localenginefactory.cpp
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localenginefactory.cpp \
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startsplash.cpp
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TEMPLATE = vcapp
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RESOURCES = src/gui/qt/deck.qrc
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RESOURCES = src/gui/qt/deck.qrc
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TEMPLATE = app
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TEMPLATE = app
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DEPENDPATH += . src uics src/config src/config/tinyxml src/gui src/gui/qt src/engine src/engine/local_engine src/engine/network_engine
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DEPENDPATH += . src uics src/config src/config/tinyxml src/gui src/gui/qt src/engine src/engine/local_engine src/engine/network_engine
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INCLUDEPATH += . src uics src/config src/config/tinyxml src/gui src/gui/qt src/engine src/engine/local_engine src/engine/network_engine
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INCLUDEPATH += . src uics src/config src/config/tinyxml src/gui src/gui/qt src/engine src/engine/local_engine src/engine/network_engine
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CONFIG += qt release
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CONFIG += qt release
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UI_DIR = uics
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UI_DIR = uics
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@@ -275,6 +275,8 @@ mainWindowImpl::mainWindowImpl(QMainWindow *parent, const char *name)
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connect ( horizontalSlider_speed, SIGNAL( valueChanged(int)), this, SLOT ( setGameSpeed(int) ) );
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connect ( horizontalSlider_speed, SIGNAL( valueChanged(int)), this, SLOT ( setGameSpeed(int) ) );
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connect ( pushButton_break, SIGNAL( clicked()), this, SLOT ( breakButtonClicked() ) ); // auch wieder starten!!!!
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connect ( pushButton_break, SIGNAL( clicked()), this, SLOT ( breakButtonClicked() ) ); // auch wieder starten!!!!
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}
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}
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@@ -1383,8 +1385,29 @@ void mainWindowImpl::keyPressEvent ( QKeyEvent * event ) {
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// cout << event->key() << endl;
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// cout << event->key() << endl;
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if (event->key() == 16777265) { switchToolBox(); }
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if (event->key() == 16777265) { switchToolBox(); }
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// if (event->key() == 65) {
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if (event->key() == 65) {
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// }
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QWidget *myWidget = new QWidget(this, Qt::SplashScreen);
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myWidget->setGeometry(100,100,100,100);
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// myWidget->setMask(QRegion(3,3,40,40));
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myWidget->show();
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// QPicture picture;
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QPainter painter(this);
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// painter.begin(this); // paint in picture
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painter.drawEllipse(10,20, 80,70); // draw an ellipse
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painter.end();
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}
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if (event->key() == 66) {
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// myWidget->hide();
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/*QPicture picture;
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QPainter painter;
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painter.begin(this); // paint in picture
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painter.drawEllipse(10,20, 80,70); // draw an ellipse
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painter.end(); */
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}
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}
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}
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@@ -0,0 +1,24 @@
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//
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// C++ Implementation: startsplash
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//
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// Description:
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//
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//
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// Author: FThauer FHammer <f.thauer@web.de>, (C) 2007
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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#include "startsplash.h"
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StartSplash::StartSplash()
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: QWidget()
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{
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}
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StartSplash::~StartSplash()
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{
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}
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@@ -0,0 +1,29 @@
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//
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// C++ Interface: startsplash
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//
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// Description:
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//
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//
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// Author: FThauer FHammer <f.thauer@web.de>, (C) 2007
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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#ifndef STARTSPLASH_H
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#define STARTSPLASH_H
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#include <QWidget>
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/**
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@author FThauer FHammer <f.thauer@web.de>
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*/
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class StartSplash : public QWidget
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{
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public:
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StartSplash();
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~StartSplash();
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};
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#endif
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