ClientThread is now created in Session.
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@@ -20,7 +20,7 @@
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#ifndef GUIINTERFACE_H
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#define GUIINTERFACE_H
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// #include <iostream>
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#include <net/clientcallback.h>
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#include <string>
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class Game;
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@@ -28,7 +28,7 @@ class Session;
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class HandInterface;
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class GuiInterface{
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class GuiInterface : public ClientCallback {
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public:
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virtual ~GuiInterface();
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