ClientThread is now created in Session.

This commit is contained in:
lotodore
2007-02-18 13:45:56 +00:00
parent 9ec3e020dd
commit a4eefbe18b
9 changed files with 60 additions and 26 deletions
+2 -2
View File
@@ -90,5 +90,5 @@ void GuiWrapper::meInAction() const { myW->meInAction(); }
void GuiWrapper::logPlayerActionMsg(string playerName, int action, int setValue) { myLog->logPlayerActionMsg(playerName, action, setValue); }
void GuiWrapper::logNewGameHandMsg(int gameID, int handID) { myLog->logNewGameHandMsg(gameID, handID); }
void GuiWrapper::showActionConnectToServerDialog(int actionID) { myConnectToServerDialog->refresh(actionID); }
void GuiWrapper::showErrorConnectToServerDialog(int errorID, int osErrorID) { myConnectToServerDialog->error(errorID, osErrorID); }
void GuiWrapper::SignalNetClientSuccess(int actionID) { myConnectToServerDialog->refresh(actionID); }
void GuiWrapper::SignalNetClientError(int errorID, int osErrorID) { myConnectToServerDialog->error(errorID, osErrorID); }