ClientThread is now created in Session.

This commit is contained in:
lotodore
2007-02-18 13:45:56 +00:00
parent 9ec3e020dd
commit a4eefbe18b
9 changed files with 60 additions and 26 deletions
@@ -22,21 +22,26 @@
#include "ui_joinnetworkgamedialog.h"
#include "clientthread.h"
#include <iostream>
#include <QtGui>
#include <QtCore>
class Session;
class joinNetworkGameDialogImpl: public QDialog, public Ui::joinNetworkGameDialog {
Q_OBJECT
public:
joinNetworkGameDialogImpl(QWidget *parent = 0);
void joinNetworkGameDialogImpl::setSession(Session* s);
public slots:
void startClient();
private:
Session *mySession;
};
#endif