ClientThread is now created in Session.
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@@ -545,6 +545,7 @@ void mainWindowImpl::callAboutPokerthDialog() {
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void mainWindowImpl::callJoinNetworkGameDialog() {
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joinNetworkGameDialogImpl *v = new joinNetworkGameDialogImpl();
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v->setSession(mySession);
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v->exec();
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if (v->result() == QDialog::Accepted ) {
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