Do not send cards as ASN.1 SEQUENCE, this is too much overhead.
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+2
-2
@@ -33,8 +33,8 @@ static ber_tlv_tag_t asn_DEF_EndOfGameMessage_tags_1[] = {
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(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
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};
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static asn_TYPE_tag2member_t asn_MAP_EndOfGameMessage_tag2el_1[] = {
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 433 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 } /* winnerPlayerId at 435 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 438 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 } /* winnerPlayerId at 440 */
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};
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static asn_SEQUENCE_specifics_t asn_SPC_EndOfGameMessage_specs_1 = {
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sizeof(struct EndOfGameMessage),
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