bugfix
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@@ -461,8 +461,8 @@ ServerGame::StoreLastGames()
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boost::shared_ptr<SessionData> tmpSession = GetSessionManager().GetSessionByUniquePlayerId((*i).second.dbid);
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if(tmpSession){
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std::vector<long> lastGames = tmpSession->->GetPlayerData()->GetPlayerLastGames();
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if(tmpSession.size() > 0){
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std::vector<long> lastGames = tmpSession->GetPlayerData()->GetPlayerLastGames();
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if(lastGames)
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//GetLobbyThread().GetDatabase().SetGamePlayerPlace(GetId(), (*i).second.dbid, lastGames);
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