move timeout animation from setlabel to new position
This commit is contained in:
+121
-4
@@ -256,6 +256,19 @@
|
|||||||
<set>Qt::AlignCenter</set>
|
<set>Qt::AlignCenter</set>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
|
<widget class="MyTimeoutLabel" name="label_Timeout3">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>12</x>
|
||||||
|
<y>70</y>
|
||||||
|
<width>52</width>
|
||||||
|
<height>10</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
@@ -461,6 +474,19 @@
|
|||||||
<set>Qt::AlignCenter</set>
|
<set>Qt::AlignCenter</set>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
|
<widget class="MyTimeoutLabel" name="label_Timeout2">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>12</x>
|
||||||
|
<y>61</y>
|
||||||
|
<width>52</width>
|
||||||
|
<height>10</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
@@ -673,6 +699,19 @@
|
|||||||
<set>Qt::AlignCenter</set>
|
<set>Qt::AlignCenter</set>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
|
<widget class="MyTimeoutLabel" name="label_Timeout4">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>12</x>
|
||||||
|
<y>70</y>
|
||||||
|
<width>52</width>
|
||||||
|
<height>10</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
@@ -865,6 +904,19 @@
|
|||||||
<set>Qt::AlignCenter</set>
|
<set>Qt::AlignCenter</set>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
|
<widget class="MyTimeoutLabel" name="label_Timeout5">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>12</x>
|
||||||
|
<y>70</y>
|
||||||
|
<width>52</width>
|
||||||
|
<height>10</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
@@ -1057,6 +1109,19 @@
|
|||||||
<set>Qt::AlignCenter</set>
|
<set>Qt::AlignCenter</set>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
|
<widget class="MyTimeoutLabel" name="label_Timeout6">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>12</x>
|
||||||
|
<y>70</y>
|
||||||
|
<width>52</width>
|
||||||
|
<height>10</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
@@ -1269,6 +1334,19 @@
|
|||||||
<set>Qt::AlignCenter</set>
|
<set>Qt::AlignCenter</set>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
|
<widget class="MyTimeoutLabel" name="label_Timeout7">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>12</x>
|
||||||
|
<y>70</y>
|
||||||
|
<width>52</width>
|
||||||
|
<height>10</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
@@ -1474,6 +1552,19 @@
|
|||||||
<set>Qt::AlignCenter</set>
|
<set>Qt::AlignCenter</set>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
|
<widget class="MyTimeoutLabel" name="label_Timeout8">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>12</x>
|
||||||
|
<y>61</y>
|
||||||
|
<width>52</width>
|
||||||
|
<height>10</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
@@ -2118,6 +2209,19 @@
|
|||||||
<set>Qt::AlignCenter</set>
|
<set>Qt::AlignCenter</set>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
|
<widget class="MyTimeoutLabel" name="label_Timeout1">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>12</x>
|
||||||
|
<y>61</y>
|
||||||
|
<width>52</width>
|
||||||
|
<height>10</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
@@ -2313,10 +2417,10 @@
|
|||||||
<widget class="MyTimeoutLabel" name="label_Timeout0">
|
<widget class="MyTimeoutLabel" name="label_Timeout0">
|
||||||
<property name="geometry">
|
<property name="geometry">
|
||||||
<rect>
|
<rect>
|
||||||
<x>10</x>
|
<x>12</x>
|
||||||
<y>60</y>
|
<y>61</y>
|
||||||
<width>50</width>
|
<width>52</width>
|
||||||
<height>17</height>
|
<height>10</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
<property name="text">
|
<property name="text">
|
||||||
@@ -2515,6 +2619,19 @@
|
|||||||
<set>Qt::AlignCenter</set>
|
<set>Qt::AlignCenter</set>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
|
<widget class="MyTimeoutLabel" name="label_Timeout9">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>12</x>
|
||||||
|
<y>61</y>
|
||||||
|
<width>52</width>
|
||||||
|
<height>10</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
|
|||||||
@@ -255,6 +255,19 @@ gameTableImpl::gameTableImpl(ConfigFile *c, QMainWindow *parent)
|
|||||||
playerAvatarLabelArray[i]->setMyId(i);
|
playerAvatarLabelArray[i]->setMyId(i);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// timeoutLabelArray init
|
||||||
|
timeoutLabelArray[0] = label_Timeout0;
|
||||||
|
timeoutLabelArray[1] = label_Timeout1;
|
||||||
|
timeoutLabelArray[2] = label_Timeout2;
|
||||||
|
timeoutLabelArray[3] = label_Timeout3;
|
||||||
|
timeoutLabelArray[4] = label_Timeout4;
|
||||||
|
timeoutLabelArray[5] = label_Timeout5;
|
||||||
|
timeoutLabelArray[6] = label_Timeout6;
|
||||||
|
timeoutLabelArray[7] = label_Timeout7;
|
||||||
|
timeoutLabelArray[8] = label_Timeout8;
|
||||||
|
timeoutLabelArray[9] = label_Timeout9;
|
||||||
|
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++) { timeoutLabelArray[i]->setMyW(this); }
|
||||||
|
|
||||||
// setLabelArray init
|
// setLabelArray init
|
||||||
setLabelArray[0] = textLabel_Set0;
|
setLabelArray[0] = textLabel_Set0;
|
||||||
setLabelArray[1] = textLabel_Set1;
|
setLabelArray[1] = textLabel_Set1;
|
||||||
@@ -1498,14 +1511,13 @@ void gameTableImpl::startTimeoutAnimation(int playerId, int timeoutSec) {
|
|||||||
assert(playerId >= 0 && playerId < myStartWindow->getSession()->getCurrentGame()->getStartQuantityPlayers());
|
assert(playerId >= 0 && playerId < myStartWindow->getSession()->getCurrentGame()->getStartQuantityPlayers());
|
||||||
|
|
||||||
//beep for player 0
|
//beep for player 0
|
||||||
if(playerId) { setLabelArray[playerId]->startTimeOutAnimation(timeoutSec, FALSE); }
|
if(playerId) { timeoutLabelArray[playerId]->startTimeOutAnimation(timeoutSec, FALSE); }
|
||||||
else { setLabelArray[playerId]->startTimeOutAnimation(timeoutSec, TRUE); }
|
else { timeoutLabelArray[playerId]->startTimeOutAnimation(timeoutSec, TRUE); }
|
||||||
label_Timeout0->startTimeOutAnimation(timeoutSec, FALSE);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void gameTableImpl::stopTimeoutAnimation(int playerId) {
|
void gameTableImpl::stopTimeoutAnimation(int playerId) {
|
||||||
assert(playerId >= 0 && playerId < myStartWindow->getSession()->getCurrentGame()->getStartQuantityPlayers());
|
assert(playerId >= 0 && playerId < myStartWindow->getSession()->getCurrentGame()->getStartQuantityPlayers());
|
||||||
setLabelArray[playerId]->stopTimeOutAnimation();
|
timeoutLabelArray[playerId]->stopTimeOutAnimation();
|
||||||
}
|
}
|
||||||
|
|
||||||
void gameTableImpl::disableMyButtons() {
|
void gameTableImpl::disableMyButtons() {
|
||||||
@@ -2390,7 +2402,7 @@ void gameTableImpl::nextRoundCleanGui() {
|
|||||||
boardCardsArray[i]->setPixmap(onePix, FALSE);
|
boardCardsArray[i]->setPixmap(onePix, FALSE);
|
||||||
boardCardsArray[i]->setFadeOutAction(FALSE);
|
boardCardsArray[i]->setFadeOutAction(FALSE);
|
||||||
boardCardsArray[i]->stopFlipCardsAnimation();
|
boardCardsArray[i]->stopFlipCardsAnimation();
|
||||||
setLabelArray[i]->stopTimeOutAnimation();
|
timeoutLabelArray[i]->stopTimeOutAnimation();
|
||||||
|
|
||||||
}
|
}
|
||||||
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++ ) {
|
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++ ) {
|
||||||
@@ -2590,8 +2602,7 @@ void gameTableImpl::keyPressEvent ( QKeyEvent * event ) {
|
|||||||
else { keyUpDownChatCounter = 0; }
|
else { keyUpDownChatCounter = 0; }
|
||||||
|
|
||||||
//TESTING UNIT
|
//TESTING UNIT
|
||||||
//if (event->key() == Qt::Key_M) { startVoteOnKick(3,60, 6); }
|
//if (event->key() == Qt::Key_M) { startVoteOnKick(3,60, 6); }
|
||||||
//if (event->key() == Qt::Key_N) { endVoteOnKick(); }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void gameTableImpl::changePlayingMode() {
|
void gameTableImpl::changePlayingMode() {
|
||||||
@@ -2760,7 +2771,7 @@ void gameTableImpl::localGameModification() {
|
|||||||
|
|
||||||
int i;
|
int i;
|
||||||
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++ ) {
|
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++ ) {
|
||||||
setLabelArray[i]->stopTimeOutAnimation();
|
timeoutLabelArray[i]->stopTimeOutAnimation();
|
||||||
playerAvatarLabelArray[i]->setEnabledContextMenu(FALSE);
|
playerAvatarLabelArray[i]->setEnabledContextMenu(FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -356,6 +356,7 @@ private:
|
|||||||
QLabel *actionLabelArray[MAX_NUMBER_OF_PLAYERS];
|
QLabel *actionLabelArray[MAX_NUMBER_OF_PLAYERS];
|
||||||
QLabel *playerNameLabelArray[MAX_NUMBER_OF_PLAYERS];
|
QLabel *playerNameLabelArray[MAX_NUMBER_OF_PLAYERS];
|
||||||
MyAvatarLabel *playerAvatarLabelArray[MAX_NUMBER_OF_PLAYERS];
|
MyAvatarLabel *playerAvatarLabelArray[MAX_NUMBER_OF_PLAYERS];
|
||||||
|
MyTimeoutLabel *timeoutLabelArray[MAX_NUMBER_OF_PLAYERS];
|
||||||
|
|
||||||
QGroupBox *groupBoxArray[MAX_NUMBER_OF_PLAYERS];
|
QGroupBox *groupBoxArray[MAX_NUMBER_OF_PLAYERS];
|
||||||
MyCardsPixmapLabel *boardCardsArray[5];
|
MyCardsPixmapLabel *boardCardsArray[5];
|
||||||
|
|||||||
@@ -16,12 +16,8 @@
|
|||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
MySetLabel::MySetLabel(QGroupBox* parent)
|
MySetLabel::MySetLabel(QGroupBox* parent)
|
||||||
: QLabel(parent), timeOutAnimation(FALSE), timeOutValue(0), timeOutFrame(0), waitFrames(0), timerIntervall(0), isBeep(0), isBeepPlayed(0)
|
: QLabel(parent)
|
||||||
{
|
{
|
||||||
|
|
||||||
timeOutAnimationTimer = new QTimer;
|
|
||||||
|
|
||||||
connect(timeOutAnimationTimer, SIGNAL(timeout()), this, SLOT(nextTimeOutAnimationFrame()));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -29,99 +25,7 @@ MySetLabel::~MySetLabel()
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void MySetLabel::startTimeOutAnimation(int secs, bool beep) {
|
|
||||||
|
|
||||||
isBeepPlayed = FALSE;
|
|
||||||
isBeep = beep;
|
|
||||||
|
|
||||||
timeOutValue = secs;
|
|
||||||
timeOutFrame = 1;
|
|
||||||
timeOutAnimationWidth = 103;
|
|
||||||
|
|
||||||
int preTimerIntervall = ((timeOutValue-3) * 1000)/timeOutAnimationWidth;
|
|
||||||
|
|
||||||
timerIntervall = preTimerIntervall;
|
|
||||||
|
|
||||||
//save gfx ressources and never play more the 10 pps
|
|
||||||
while(timerIntervall < 100) {
|
|
||||||
if(secs <= 9 && secs >= 6) {
|
|
||||||
//fix inaccuracies caused by integer division
|
|
||||||
timerIntervall = timerIntervall + preTimerIntervall + 5;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
timerIntervall = timerIntervall + preTimerIntervall;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
waitFrames = 3000/timerIntervall;
|
|
||||||
|
|
||||||
//start the real timer
|
|
||||||
realTimer.reset();
|
|
||||||
realTimer.start();
|
|
||||||
|
|
||||||
// std::cout << timerIntervall << endl;
|
|
||||||
timeOutAnimation = TRUE;
|
|
||||||
timeOutAnimationTimer->start(timerIntervall);
|
|
||||||
}
|
|
||||||
|
|
||||||
void MySetLabel::startTimeOutAnimationNow() {
|
|
||||||
|
|
||||||
timeOutAnimation = TRUE;
|
|
||||||
timeOutAnimationTimer->start(83);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void MySetLabel::stopTimeOutAnimation() {
|
|
||||||
|
|
||||||
// timeOutAnimationKickOnTimer->stop();
|
|
||||||
timeOutAnimationTimer->stop();
|
|
||||||
timeOutAnimation = FALSE;
|
|
||||||
update();
|
|
||||||
}
|
|
||||||
|
|
||||||
void MySetLabel::nextTimeOutAnimationFrame() {
|
|
||||||
|
|
||||||
if(timeOutAnimationWidth >=0) {
|
|
||||||
if(timeOutFrame > waitFrames) {
|
|
||||||
//play beep after waitFrames one time
|
|
||||||
if(isBeep && !isBeepPlayed) {
|
|
||||||
myW->getMySDLPlayer()->playSound("yourturn",0);
|
|
||||||
isBeepPlayed = TRUE;
|
|
||||||
}
|
|
||||||
//save gfx ressources and never play more the 10 pps
|
|
||||||
unsigned int realTimerValue = realTimer.elapsed().total_milliseconds();
|
|
||||||
timeOutAnimationWidth = 103-(((realTimerValue-3000)*103)/((timeOutValue-3)*1000));
|
|
||||||
|
|
||||||
}
|
|
||||||
timeOutFrame++;
|
|
||||||
update();
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
stopTimeOutAnimation();
|
|
||||||
// no callback is called here.
|
|
||||||
// the server initiates any action required.
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void MySetLabel::paintEvent(QPaintEvent * event) {
|
void MySetLabel::paintEvent(QPaintEvent * event) {
|
||||||
|
|
||||||
if(!timeOutAnimation || timeOutFrame <= waitFrames) {
|
|
||||||
QLabel::paintEvent(event);
|
QLabel::paintEvent(event);
|
||||||
}
|
|
||||||
|
|
||||||
if(timeOutAnimation && timeOutFrame > waitFrames) {
|
|
||||||
|
|
||||||
QPainter painter(this);
|
|
||||||
|
|
||||||
QLinearGradient linearGrad(QPointF(0, 10), QPointF(98, 10));
|
|
||||||
linearGrad.setColorAt(0, Qt::red);
|
|
||||||
linearGrad.setColorAt(0.5, Qt::yellow);
|
|
||||||
linearGrad.setColorAt(1, Qt::green);
|
|
||||||
|
|
||||||
painter.setBrush(linearGrad);
|
|
||||||
|
|
||||||
painter.setPen(QColor(0,0,0));
|
|
||||||
painter.drawRect(0,2,timeOutAnimationWidth-1,8);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,8 +16,6 @@
|
|||||||
|
|
||||||
#include <QtGui>
|
#include <QtGui>
|
||||||
#include <QtCore>
|
#include <QtCore>
|
||||||
#include <third_party/boost/timers.hpp>
|
|
||||||
#include "sdlplayer.h"
|
|
||||||
|
|
||||||
class gameTableImpl;
|
class gameTableImpl;
|
||||||
|
|
||||||
@@ -31,39 +29,13 @@ public:
|
|||||||
|
|
||||||
|
|
||||||
void setMyW ( gameTableImpl* theValue ) { myW = theValue; }
|
void setMyW ( gameTableImpl* theValue ) { myW = theValue; }
|
||||||
|
void paintEvent(QPaintEvent * event);
|
||||||
void startTimeOutAnimation(int secs, bool beep);
|
|
||||||
void stopTimeOutAnimation();
|
|
||||||
|
|
||||||
void paintEvent(QPaintEvent * event);
|
|
||||||
|
|
||||||
|
|
||||||
public slots:
|
public slots:
|
||||||
void startTimeOutAnimationNow();
|
|
||||||
void nextTimeOutAnimationFrame();
|
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
gameTableImpl *myW;
|
gameTableImpl *myW;
|
||||||
QTimer *timeOutAnimationTimer;
|
|
||||||
QTimer *timeOutAnimationKickOnTimer;
|
|
||||||
|
|
||||||
// boost::shared_ptr<SDLPlayer> mySDLPlayer;
|
|
||||||
|
|
||||||
boost::timers::portable::microsec_timer realTimer;
|
|
||||||
|
|
||||||
bool timeOutAnimation;
|
|
||||||
|
|
||||||
int timeOutAnimationWidth;
|
|
||||||
int timeOutValue;
|
|
||||||
int timeOutFrame;
|
|
||||||
int waitFrames;
|
|
||||||
int decreaseWidthIntervall;
|
|
||||||
int timerIntervall;
|
|
||||||
bool isBeep;
|
|
||||||
bool isBeepPlayed;
|
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ void MyTimeoutLabel::startTimeOutAnimation(int secs, bool beep) {
|
|||||||
|
|
||||||
timeOutValue = secs;
|
timeOutValue = secs;
|
||||||
timeOutFrame = 1;
|
timeOutFrame = 1;
|
||||||
timeOutAnimationWidth = 50;
|
timeOutAnimationWidth = 52;
|
||||||
|
|
||||||
int preTimerIntervall = ((timeOutValue-3) * 1000)/timeOutAnimationWidth;
|
int preTimerIntervall = ((timeOutValue-3) * 1000)/timeOutAnimationWidth;
|
||||||
|
|
||||||
@@ -90,7 +90,7 @@ void MyTimeoutLabel::nextTimeOutAnimationFrame() {
|
|||||||
}
|
}
|
||||||
//save gfx ressources and never play more the 10 pps
|
//save gfx ressources and never play more the 10 pps
|
||||||
unsigned int realTimerValue = realTimer.elapsed().total_milliseconds();
|
unsigned int realTimerValue = realTimer.elapsed().total_milliseconds();
|
||||||
timeOutAnimationWidth = 50-(((realTimerValue-3000)*50)/((timeOutValue-3)*1000));
|
timeOutAnimationWidth = 52-(((realTimerValue-3000)*52)/((timeOutValue-3)*1000));
|
||||||
|
|
||||||
}
|
}
|
||||||
timeOutFrame++;
|
timeOutFrame++;
|
||||||
@@ -114,7 +114,7 @@ void MyTimeoutLabel::paintEvent(QPaintEvent * event) {
|
|||||||
|
|
||||||
QPainter painter(this);
|
QPainter painter(this);
|
||||||
|
|
||||||
QLinearGradient linearGrad(QPointF(0, 10), QPointF(45, 10));
|
QLinearGradient linearGrad(QPointF(0, 10), QPointF(47, 10));
|
||||||
linearGrad.setColorAt(0, Qt::red);
|
linearGrad.setColorAt(0, Qt::red);
|
||||||
linearGrad.setColorAt(0.5, Qt::yellow);
|
linearGrad.setColorAt(0.5, Qt::yellow);
|
||||||
linearGrad.setColorAt(1, Qt::green);
|
linearGrad.setColorAt(1, Qt::green);
|
||||||
@@ -122,6 +122,6 @@ void MyTimeoutLabel::paintEvent(QPaintEvent * event) {
|
|||||||
painter.setBrush(linearGrad);
|
painter.setBrush(linearGrad);
|
||||||
|
|
||||||
painter.setPen(QColor(0,0,0));
|
painter.setPen(QColor(0,0,0));
|
||||||
painter.drawRect(0,2,timeOutAnimationWidth-1,8);
|
painter.drawRect(0,1,timeOutAnimationWidth-1,8);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user