This commit is contained in:
doitux
2007-02-04 13:46:27 +00:00
parent ff6c1e5cbd
commit a7fa1b03e7
11 changed files with 87 additions and 28 deletions
+4 -1
View File
@@ -31,7 +31,7 @@
using namespace std;
Game::Game(ConfigFile* c, GuiInterface* g, int qP, int sC, int sB) : myConfig(c), myGui(g), actualHand(0), actualBoard(0), startQuantityPlayers(qP), startCash(sC), startSmallBlind(sB), actualQuantityPlayers(qP), actualSmallBlind(sB), actualHandID(0), dealerPosition(0)
Game::Game(ConfigFile* c, GuiInterface* g, int qP, int sC, int sB, int gId) : myConfig(c), myGui(g), actualHand(0), actualBoard(0), startQuantityPlayers(qP), startCash(sC), startSmallBlind(sB), myGameID(gId), actualQuantityPlayers(qP), actualSmallBlind(sB), actualHandID(0), dealerPosition(0)
{
// cout << "Create Game Object" << "\n";
int i;
@@ -142,5 +142,8 @@ void Game::startHand()
} while(!(playerArray[dealerPosition]->getMyActiveStatus()));
myGui->logNewGameHandMsg(myGameID, actualHandID);
// Abfrage Cash==0 -> player inactive -> actualQuantityPlayer--
}