adds activePlayerList and runningPlayerList (XVII) - !!! network-BROKEN !!!

This commit is contained in:
doitux
2007-09-27 00:37:01 +00:00
parent 3c7aa802db
commit aab3ac6b2c
17 changed files with 272 additions and 78 deletions
@@ -35,9 +35,9 @@ ClientEngineFactory::~ClientEngineFactory()
}
HandInterface* ClientEngineFactory::createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardInterface *b, std::vector<boost::shared_ptr<PlayerInterface> > sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC)
HandInterface* ClientEngineFactory::createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardInterface *b, std::vector<boost::shared_ptr<PlayerInterface> > sl_old, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC)
{
return new ClientHand(f, g, b, sl, apl, rpl, id, sP, dP, sB, sC);
return new ClientHand(f, g, b, sl_old, sl, apl, rpl, id, sP, dP, sB, sC);
}
BoardInterface* ClientEngineFactory::createBoard()