Cleaning up the different timeouts and how players can be removed from the game.

This commit is contained in:
lotodore
2011-12-11 14:54:17 +00:00
parent 110a9536f4
commit aad9e271db
16 changed files with 175 additions and 167 deletions
+1 -1
View File
@@ -274,7 +274,7 @@ public:
virtual void Enter(boost::shared_ptr<ClientThread> client);
virtual void Exit(boost::shared_ptr<ClientThread> client);
virtual void HandlePacket(boost::shared_ptr<ClientThread> /*client*/, boost::shared_ptr<NetPacket> /*tmpPacket*/) {}
virtual void HandlePacket(boost::shared_ptr<ClientThread> client, boost::shared_ptr<NetPacket> tmpPacket);
protected: