Cleaning up the different timeouts and how players can be removed from the game.

This commit is contained in:
lotodore
2011-12-11 14:54:17 +00:00
parent 110a9536f4
commit aad9e271db
16 changed files with 175 additions and 167 deletions
+2
View File
@@ -35,6 +35,8 @@ public:
void Send(boost::shared_ptr<SessionData> session, boost::shared_ptr<NetPacket> packet);
void Send(boost::shared_ptr<SessionData> session, const NetPacketList &packetList);
void SetCloseAfterSend(boost::shared_ptr<SessionData> session);
protected:
void InternalStorePacket(SendBuffer &tmpManager, boost::shared_ptr<NetPacket> packet);