detemine player who need to show their cards at the end of the hand. this version is possibly buggy, because its tested marginal. additionally the lastActionPlayer is determined not correctly so far.
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@@ -58,8 +58,8 @@ public:
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virtual void setHighestCardsValue(int theValue) =0;
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virtual int getHighestCardsValue() const =0;
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virtual void setLastActionPlayer( int theValue ) =0;
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virtual int getLastActionPlayer() const =0;
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virtual void setLastActionPlayer( unsigned theValue ) =0;
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virtual unsigned getLastActionPlayer() const =0;
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virtual void setMinimumRaise (int) =0;
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virtual int getMinimumRaise() const =0;
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