detemine player who need to show their cards at the end of the hand. this version is possibly buggy, because its tested marginal. additionally the lastActionPlayer is determined not correctly so far.
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@@ -97,7 +97,7 @@ private:
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BoardInterface *myBoard;
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PlayerList seatsList; // all player
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PlayerList activePlayerList; // all player who are not folded and not out
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PlayerList activePlayerList; // all player who are not out
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PlayerList runningPlayerList; // all player who are not folded, not all in and not out
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std::vector<boost::shared_ptr<BeRoInterface> > myBeRo;
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