Preparing "reportGameName" network message.

This commit is contained in:
lotodore
2012-03-31 20:14:11 +00:00
parent 7ff145a66a
commit ac0041cb8f
112 changed files with 773 additions and 365 deletions
+4 -4
View File
@@ -50,10 +50,10 @@ static ber_tlv_tag_t asn_DEF_InitAckMessage_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_InitAckMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, 0, 1 }, /* yourPlayerId at 147 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, -1, 0 }, /* rejoinGameId at 149 */
{ (ASN_TAG_CLASS_UNIVERSAL | (4 << 2)), 0, 0, 1 }, /* yourSessionId at 146 */
{ (ASN_TAG_CLASS_UNIVERSAL | (4 << 2)), 2, -1, 0 } /* yourAvatar at 148 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, 0, 1 }, /* yourPlayerId at 149 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, -1, 0 }, /* rejoinGameId at 151 */
{ (ASN_TAG_CLASS_UNIVERSAL | (4 << 2)), 0, 0, 1 }, /* yourSessionId at 148 */
{ (ASN_TAG_CLASS_UNIVERSAL | (4 << 2)), 2, -1, 0 } /* yourAvatar at 150 */
};
static asn_SEQUENCE_specifics_t asn_SPC_InitAckMessage_specs_1 = {
sizeof(struct InitAckMessage),