Integrating precompiled headers support (might speed up compilation). Currently disabled (in .pro files).
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@@ -21,15 +21,13 @@
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#ifndef _AVATARMANAGER_H_
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#define _AVATARMANAGER_H_
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#include <net/netpacket.h>
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#include <playerdata.h>
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#include <core/crypthelper.h>
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#include <ctime>
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#include <boost/thread.hpp>
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#include <boost/shared_ptr.hpp>
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#include <map>
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#include <list>
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#include <boost/thread.hpp>
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#include <boost/shared_ptr.hpp>
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#include <net/netpacket.h>
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#define MIN_AVATAR_FILE_SIZE 32
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#define MAX_AVATAR_FILE_SIZE 30720
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